static void Game_OnUpdate(EventArgs args) { if (Player.IsDead) { return; } if (Player.ManaPercent >= 40) { W2.Shield(); } if (Orbwalking.CanMove(35)) { AIO_Func.SC(Q); AIO_Func.Heal(W); if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Flee && AIO_Menu.Champion.Flee.UseE && Player.ManaPercent > AIO_Menu.Champion.Flee.IfMana && E.IsReady()) { E.Cast(); } if (AIO_Func.EnemyCount(R.Range - 10) >= RM && R.IsReady() && AIO_Menu.Champion.Combo.UseR) { foreach (var target in HeroManager.Enemies.OrderByDescending(x => x.Health)) { if (R.CanCast(target)) { R.CastIfWillHit(target, RM); } } } if (AIO_Func.EnemyCount(600) == 0 && AIO_Func.EnemyCount(1500) >= 1 && E.IsReady() && AIO_Menu.Champion.Combo.UseE && Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) { E.Cast(); } } #region Killsteal if (AIO_Menu.Champion.Misc.getBoolValue("KillstealQ")) { KillstealQ(); } if (AIO_Menu.Champion.Misc.getBoolValue("KillstealR")) { KillstealR(); } #endregion }