示例#1
0
 public void PopulateVoxels()
 {
     for (int x = 0; x < WorldData._chunkWidth; x++)
     {
         for (int y = 0; y < WorldData._chunkHeight; y++)
         {
             for (int z = 0; z < WorldData._chunkWidth; z++)
             {
                 _voxels[x, y, z] = Voxel.Calculate(_chunkOrign + new Vector3Int(x, y, z));
             }
         }
     }
 }