public void FloodFillTest3() { var actual = new Volume3D <byte>(3, 3, 3); // X X X // X 0 X // X X X for (var i = 0; i < actual.Length; i++) { actual[i] = 1; } actual[1, 1, 0] = 0; actual[1, 1, 1] = 0; actual[1, 1, 2] = 0; var expected = actual.Copy(); expected[1, 1, 0] = 1; expected[1, 1, 1] = 1; expected[1, 1, 2] = 1; actual.FillHoles(); CollectionAssert.AreEqual(expected.Array, actual.Array); }
public void FloodFillTest3D() { var actual = new Volume3D <byte>(3, 3, 3); // 0 X 0 // X 0 X // 0 X 0 for (int i = 0; i < 3; i++) { actual[1, 0, i] = 1; actual[0, 1, i] = 1; actual[2, 1, i] = 1; actual[1, 2, i] = 1; } var expected = actual.Copy(); expected[1, 1, 0] = 1; expected[1, 1, 1] = 1; expected[1, 1, 2] = 1; actual.FillHoles(); CollectionAssert.AreEqual(expected.Array, actual.Array); }