private static void RemoveWordsFromDb(string input) { VocabolaryDBContext context = new VocabolaryDBContext(); if (input.Contains("English")) { string inputEnglishWord = GetInputForEnglishWord(); var englishWordToDelete = context.EnglishWords.FirstOrDefault(w => w.Word == inputEnglishWord); if (englishWordToDelete is null) { Console.WriteLine($"Word {inputEnglishWord} dosn't exist!"); Console.WriteLine("Press any key to continue..."); Console.ReadKey(); return; } context.Remove(englishWordToDelete); } else { string inputbBulgarianWord = GetInputForBulgarianWord(); var bulgarianWordToDelete = context.BulgarianWords.FirstOrDefault(w => w.Word == inputbBulgarianWord); if (bulgarianWordToDelete is null) { Console.WriteLine($"Word {inputbBulgarianWord} dosn't exist!"); Console.WriteLine("Press any key to continue..."); Console.ReadKey(); return; } context.Remove(bulgarianWordToDelete); } context.SaveChanges(); }
private static void AddNewScore(string userName, int guessCount, int points, string input) { int guessBulgarianWords = 0; int guessEnglishWords = 0; VocabolaryDBContext context = new VocabolaryDBContext(); if (input == "Bulgarian") { guessBulgarianWords = guessCount; } else { guessEnglishWords = guessCount; } context.Games.Add(new Game { GuesBulgarianWords = guessBulgarianWords, GuesEnglishWords = guessEnglishWords, Points = points, UserName = userName, }); context.SaveChanges(); }
private static void AddNewWordToDB(string input) { string inputEnglishWord; string inputbBulgarianWord; VocabolaryDBContext context = new VocabolaryDBContext(); if (input.Contains("English")) { inputEnglishWord = GetInputForEnglishWord(); inputbBulgarianWord = GetInputForBulgarianWord(); } else { inputbBulgarianWord = GetInputForBulgarianWord(); inputEnglishWord = GetInputForEnglishWord(); } int?idEnglishWord = null; int?idBulgarianWord = null; try { idEnglishWord = context.EnglishWords.FirstOrDefault(w => w.Word == inputEnglishWord).EnglishWordId; idBulgarianWord = context.BulgarianWords.FirstOrDefault(w => w.Word == inputbBulgarianWord).BulgarianWordId; } catch (NullReferenceException ex) { //one or both words dosnt contain i DB } if (context.BulgarianWordsEnglishWords.Find(idEnglishWord, idBulgarianWord) != null) { Console.WriteLine("Words already exists!"); Console.WriteLine("Press any key to continue..."); Console.ReadKey(); return; } EnglishWord englishWord; BulgarianWord bulgarianWord; if (idEnglishWord is null) { englishWord = new EnglishWord { Word = inputEnglishWord, Points = 1 }; } else { englishWord = context.EnglishWords.Find(idEnglishWord); } if (idBulgarianWord is null) { bulgarianWord = new BulgarianWord { Word = inputbBulgarianWord, Points = 1 }; } else { bulgarianWord = context.BulgarianWords.Find(idBulgarianWord); } context.Add(new BulgarianWordEnglishWord { EnglishWord = englishWord, BulgarianWord = bulgarianWord, }); context.SaveChanges(); //var englishWords = context.BulgarianWords.Where(w => w.Word == bulgarianWord).Select(w => w.EnglishWords).ToHashSet(); //var bulgarianWords = context.EnglishWords.Where(w => w.Word == englishWord).Select(w => w.BulgarianWords).ToHashSet(); }