/// <summary>
 /// VkViewport - Structure specifying a viewport.
 /// </summary>
 /// <param name="x">x and y are the viewport’s upper left corner (x,y).</param>
 /// <param name="y">x and y are the viewport’s upper left corner (x,y).</param>
 /// <param name="width">width and height are the viewport’s width and height,
 /// respectively.</param>
 /// <param name="height">width and height are the viewport’s width and height,
 /// respectively.</param>
 /// <param name="minDepth">minDepth and maxDepth are the depth range for the viewport.
 /// It is valid for minDepth to be greater than or equal to
 /// maxDepth.</param>
 /// <param name="maxDepth">minDepth and maxDepth are the depth range for the viewport.
 /// It is valid for minDepth to be greater than or equal to
 /// maxDepth.</param>
 public VkComponentMapping(VkComponentSwizzle r, VkComponentSwizzle g, VkComponentSwizzle b, VkComponentSwizzle a)
 {
     this.r = r;
     this.g = g;
     this.b = b;
     this.a = a;
 }
示例#2
0
文件: Image.cs 项目: Svengali/vk.net
        public void CreateView(VkImageViewType type = VkImageViewType.ImageView2D, VkImageAspectFlags aspectFlags = VkImageAspectFlags.Color,
                               uint layerCount      = 1,
                               uint baseMipLevel    = 0, uint levelCount = 1, uint baseArrayLayer = 0,
                               VkComponentSwizzle r = VkComponentSwizzle.R,
                               VkComponentSwizzle g = VkComponentSwizzle.G,
                               VkComponentSwizzle b = VkComponentSwizzle.B,
                               VkComponentSwizzle a = VkComponentSwizzle.A)
        {
            VkImageView           view     = default(VkImageView);
            VkImageViewCreateInfo viewInfo = VkImageViewCreateInfo.New();

            viewInfo.image        = handle;
            viewInfo.viewType     = type;
            viewInfo.format       = Format;
            viewInfo.components.r = r;
            viewInfo.components.g = g;
            viewInfo.components.b = b;
            viewInfo.components.a = a;
            viewInfo.subresourceRange.aspectMask     = aspectFlags;
            viewInfo.subresourceRange.baseMipLevel   = baseMipLevel;
            viewInfo.subresourceRange.levelCount     = levelCount;
            viewInfo.subresourceRange.baseArrayLayer = baseArrayLayer;
            viewInfo.subresourceRange.layerCount     = layerCount;

            Utils.CheckResult(vkCreateImageView(Dev.VkDev, ref viewInfo, IntPtr.Zero, out view));

            if (Descriptor.imageView.Handle != 0)
            {
                Dev.DestroyImageView(Descriptor.imageView);
            }
            Descriptor.imageView = view;
        }