private void destroyScript() { vitals.setBladderState(false); //deletes this game object Destroy(gameObject); print("You finished peeing boi!"); }
// Use this for initialization void Start() { //get some components & objects player = GameObject.Find("Character"); vitals = player.GetComponent <Vitals>(); camMouseLook = player.transform.Find("FPPCamera").GetComponent <CamMouseLook>(); vitals.setBladderState(true); //set the initial position to the player position transform.position = player.transform.position; }