示例#1
0
    private void Awake()
    {
        if (this.data == null)
        {
            this.data             = ScriptableObject.CreateInstance <VitalityData> ();
            this.data.initialLife = initialLife;
        }


        if (damageEffectPrefab != null)
        {
            ParticleManager.GetInstance().Register(damageEffectPrefab);
        }
        if (deapthEffectPrefab != null)
        {
            ParticleManager.GetInstance().Register(deapthEffectPrefab);
        }
    }