public Bitmap DrawSpectrumText(int width, int height, bool highQuality, bool fullSpectrum) { return(_visuals.CreateSpectrumText(_stream, width, height, _visColor1, _visColor2, _visBackColor, "ThreePM ", false, fullSpectrum, highQuality)); }
private void DrawSpectrum() { switch (_specIdx) { // normal spectrum (width = resolution) case 0: pictureBoxSpectrum.Image = _vis.CreateSpectrum(_stream, pictureBoxSpectrum.Width, pictureBoxSpectrum.Height, Color.Lime, Color.Red, Color.Black, false, false, false); break; // normal spectrum (full resolution) case 1: pictureBoxSpectrum.Image = _vis.CreateSpectrum(_stream, pictureBoxSpectrum.Width, pictureBoxSpectrum.Height, Color.SteelBlue, Color.Pink, Color.Black, false, true, true); break; // line spectrum (width = resolution) case 2: pictureBoxSpectrum.Image = _vis.CreateSpectrumLine(_stream, pictureBoxSpectrum.Width, pictureBoxSpectrum.Height, Color.Lime, Color.Red, Color.Black, 2, 2, false, false, false); break; // line spectrum (full resolution) case 3: pictureBoxSpectrum.Image = _vis.CreateSpectrumLine(_stream, pictureBoxSpectrum.Width, pictureBoxSpectrum.Height, Color.SteelBlue, Color.Pink, Color.Black, 16, 4, false, true, true); break; // ellipse spectrum (width = resolution) case 4: pictureBoxSpectrum.Image = _vis.CreateSpectrumEllipse(_stream, pictureBoxSpectrum.Width, pictureBoxSpectrum.Height, Color.Lime, Color.Red, Color.Black, 1, 2, false, false, false); break; // ellipse spectrum (full resolution) case 5: pictureBoxSpectrum.Image = _vis.CreateSpectrumEllipse(_stream, pictureBoxSpectrum.Width, pictureBoxSpectrum.Height, Color.SteelBlue, Color.Pink, Color.Black, 2, 4, false, true, true); break; // dot spectrum (width = resolution) case 6: pictureBoxSpectrum.Image = _vis.CreateSpectrumDot(_stream, pictureBoxSpectrum.Width, pictureBoxSpectrum.Height, Color.Lime, Color.Red, Color.Black, 1, 0, false, false, false); break; // dot spectrum (full resolution) case 7: pictureBoxSpectrum.Image = _vis.CreateSpectrumDot(_stream, pictureBoxSpectrum.Width, pictureBoxSpectrum.Height, Color.SteelBlue, Color.Pink, Color.Black, 2, 1, false, false, true); break; // peak spectrum (width = resolution) case 8: pictureBoxSpectrum.Image = _vis.CreateSpectrumLinePeak(_stream, pictureBoxSpectrum.Width, pictureBoxSpectrum.Height, Color.SeaGreen, Color.LightGreen, Color.Orange, Color.Black, 2, 1, 2, 10, false, false, false); break; // peak spectrum (full resolution) case 9: pictureBoxSpectrum.Image = _vis.CreateSpectrumLinePeak(_stream, pictureBoxSpectrum.Width, pictureBoxSpectrum.Height, Color.GreenYellow, Color.RoyalBlue, Color.DarkOrange, Color.Black, 23, 5, 3, 5, false, true, true); break; // wave spectrum (width = resolution) case 10: pictureBoxSpectrum.Image = _vis.CreateSpectrumWave(_stream, pictureBoxSpectrum.Width, pictureBoxSpectrum.Height, Color.Yellow, Color.Orange, Color.Black, 1, false, false, false); break; // dancing beans spectrum (width = resolution) case 11: pictureBoxSpectrum.Image = _vis.CreateSpectrumBean(_stream, pictureBoxSpectrum.Width, pictureBoxSpectrum.Height, Color.Chocolate, Color.DarkGoldenrod, Color.Black, 4, false, false, true); break; // dancing text spectrum (width = resolution) case 12: pictureBoxSpectrum.Image = _vis.CreateSpectrumText(_stream, pictureBoxSpectrum.Width, pictureBoxSpectrum.Height, Color.White, Color.Tomato, Color.Black, "MPTagThat is Great", false, false, true); break; // frequency detection case 13: float amp = _vis.DetectFrequency(_stream, 10, 500, true); if (amp > 0.3) { pictureBoxSpectrum.BackColor = Color.Red; } else { pictureBoxSpectrum.BackColor = Color.Black; } break; // 3D voice print case 14: // we need to draw directly directly on the picture box... // normally you would encapsulate this in your own custom control Graphics g = Graphics.FromHwnd(pictureBoxSpectrum.Handle); g.SmoothingMode = SmoothingMode.AntiAlias; _vis.CreateSpectrum3DVoicePrint(_stream, g, new Rectangle(0, 0, pictureBoxSpectrum.Width, pictureBoxSpectrum.Height), Color.Black, Color.White, _voicePrintIdx, false, false); g.Dispose(); // next call will be at the next pos _voicePrintIdx++; if (_voicePrintIdx > pictureBoxSpectrum.Width - 1) { _voicePrintIdx = 0; } break; // WaveForm case 15: pictureBoxSpectrum.Image = _vis.CreateWaveForm(_stream, pictureBoxSpectrum.Width, pictureBoxSpectrum.Height, Color.Green, Color.Red, Color.Gray, Color.Black, 1, true, false, true); break; } }
private void drawSpectrum() { switch (spectId) { case 0: pictureBoxSpectrum.Image = vis.CreateSpectrum(stream, this.pictureBoxSpectrum.Width, this.pictureBoxSpectrum.Height, Color.Lime, Color.Red, Color.Black, false, false, false); break; case 1: pictureBoxSpectrum.Image = vis.CreateSpectrum(stream, this.pictureBoxSpectrum.Width, this.pictureBoxSpectrum.Height, Color.SteelBlue, Color.Pink, Color.Black, false, true, true); break; case 2: pictureBoxSpectrum.Image = vis.CreateSpectrumLine(stream, this.pictureBoxSpectrum.Width, this.pictureBoxSpectrum.Height, Color.Lime, Color.Red, Color.Black, 2, 2, false, false, false); break; case 3: pictureBoxSpectrum.Image = vis.CreateSpectrumLine(stream, this.pictureBoxSpectrum.Width, this.pictureBoxSpectrum.Height, Color.SteelBlue, Color.Pink, Color.Black, 16, 4, false, true, true); break; case 4: pictureBoxSpectrum.Image = vis.CreateSpectrumEllipse(stream, this.pictureBoxSpectrum.Width, this.pictureBoxSpectrum.Height, Color.Lime, Color.Red, Color.Black, 1, 2, false, false, false); break; case 5: pictureBoxSpectrum.Image = vis.CreateSpectrumEllipse(stream, this.pictureBoxSpectrum.Width, this.pictureBoxSpectrum.Height, Color.SteelBlue, Color.Pink, Color.Black, 2, 4, false, true, true); break; case 6: pictureBoxSpectrum.Image = vis.CreateSpectrumDot(stream, this.pictureBoxSpectrum.Width, this.pictureBoxSpectrum.Height, Color.Lime, Color.Red, Color.Black, 1, 0, false, false, false); break; case 7: pictureBoxSpectrum.Image = vis.CreateSpectrumDot(stream, this.pictureBoxSpectrum.Width, this.pictureBoxSpectrum.Height, Color.SteelBlue, Color.Pink, Color.Black, 2, 1, false, false, true); break; case 8: pictureBoxSpectrum.Image = vis.CreateSpectrumLinePeak(stream, this.pictureBoxSpectrum.Width, this.pictureBoxSpectrum.Height, Color.SeaGreen, Color.LightGreen, Color.Orange, Color.Black, 2, 1, 2, 10, false, false, false); break; case 9: pictureBoxSpectrum.Image = vis.CreateSpectrumLinePeak(stream, this.pictureBoxSpectrum.Width, this.pictureBoxSpectrum.Height, Color.GreenYellow, Color.RoyalBlue, Color.DarkOrange, Color.Black, 23, 5, 3, 5, false, true, true); break; case 10: pictureBoxSpectrum.Image = vis.CreateSpectrumWave(stream, this.pictureBoxSpectrum.Width, this.pictureBoxSpectrum.Height, Color.Yellow, Color.Orange, Color.Black, 1, false, false, false); break; case 11: pictureBoxSpectrum.Image = vis.CreateSpectrumBean(stream, this.pictureBoxSpectrum.Width, this.pictureBoxSpectrum.Height, Color.Chocolate, Color.DarkGoldenrod, Color.Black, 4, false, false, true); break; case 12: pictureBoxSpectrum.Image = vis.CreateSpectrumText(stream, this.pictureBoxSpectrum.Width, this.pictureBoxSpectrum.Height, Color.White, Color.Tomato, Color.Black, "BASS .NET IS GREAT PIECE! UN4SEEN ROCKS...", false, false, true); break; case 13: float amp = vis.DetectFrequency(stream, 10, 500, true); if (amp > 0.3) { this.pictureBoxSpectrum.BackColor = Color.Red; } else { this.pictureBoxSpectrum.BackColor = Color.Black; } break; case 14: Graphics g = Graphics.FromHwnd(this.pictureBoxSpectrum.Handle); g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.AntiAlias; vis.CreateSpectrum3DVoicePrint(stream, g, new Rectangle(0, 0, this.pictureBoxSpectrum.Width, this.pictureBoxSpectrum.Height), Color.Black, Color.White, voicePrintId, false, false); g.Dispose(); voicePrintId++; if (voicePrintId > this.pictureBoxSpectrum.Width - 1) { voicePrintId = 0; } break; case 15: pictureBoxSpectrum.Image = vis.CreateWaveForm(stream, this.pictureBoxSpectrum.Width, this.pictureBoxSpectrum.Height, Color.Green, Color.Red, Color.Gray, Color.Black, 1, true, false, true); break; } }
private void UpdateSpectrum() { Bitmap imgSpectrum = null; switch (specIdx) { // normal spectrum (width = resolution) case 0: imgSpectrum = _vis.CreateSpectrum(_stream, this.spectrumWidth, this.spectrumHeight, Color.Lime, Color.Red, Color.Black, false, false, false); break; // normal spectrum (full resolution) case 1: imgSpectrum = _vis.CreateSpectrum(_stream, this.spectrumWidth, this.spectrumHeight, Color.SteelBlue, Color.Pink, Color.Black, false, true, true); break; // line spectrum (width = resolution) case 2: imgSpectrum = _vis.CreateSpectrumLine(_stream, this.spectrumWidth, this.spectrumHeight, Color.Lime, Color.Red, Color.Black, 5, 2, false, false, false); break; // line spectrum (full resolution) case 3: imgSpectrum = _vis.CreateSpectrumLine(_stream, this.spectrumWidth, this.spectrumHeight, Color.SteelBlue, Color.Pink, Color.Black, 16, 4, false, true, true); break; // ellipse spectrum (width = resolution) case 4: imgSpectrum = _vis.CreateSpectrumEllipse(_stream, this.spectrumWidth, this.spectrumHeight, Color.Lime, Color.Red, Color.Black, 1, 2, false, false, false); break; // ellipse spectrum (full resolution) case 5: imgSpectrum = _vis.CreateSpectrumEllipse(_stream, this.spectrumWidth, this.spectrumHeight, Color.SteelBlue, Color.Pink, Color.Black, 2, 4, false, true, true); break; // dot spectrum (width = resolution) case 6: imgSpectrum = _vis.CreateSpectrumDot(_stream, this.spectrumWidth, this.spectrumHeight, Color.Lime, Color.Red, Color.Black, 1, 0, false, false, false); break; // dot spectrum (full resolution) case 7: imgSpectrum = _vis.CreateSpectrumDot(_stream, this.spectrumWidth, this.spectrumHeight, Color.SteelBlue, Color.Pink, Color.Black, 2, 1, false, false, true); break; // peak spectrum (width = resolution) case 8: imgSpectrum = _vis.CreateSpectrumLinePeak(_stream, this.spectrumWidth, this.spectrumHeight, Color.SeaGreen, Color.LightGreen, Color.Orange, Color.Black, 2, 1, 2, 10, false, false, false); break; // peak spectrum (full resolution) case 9: imgSpectrum = _vis.CreateSpectrumLinePeak(_stream, this.spectrumWidth, this.spectrumHeight, Color.GreenYellow, Color.RoyalBlue, Color.DarkOrange, Color.Black, 23, 5, 3, 5, false, true, true); break; // wave spectrum (width = resolution) case 10: imgSpectrum = _vis.CreateSpectrumWave(_stream, this.spectrumWidth, this.spectrumHeight, Color.Yellow, Color.Orange, Color.Black, 1, false, false, false); break; // dancing beans spectrum (width = resolution) case 11: imgSpectrum = _vis.CreateSpectrumBean(_stream, this.spectrumWidth, this.spectrumHeight, Color.Chocolate, Color.DarkGoldenrod, Color.Black, 4, false, false, true); break; // dancing text spectrum (width = resolution) case 12: imgSpectrum = _vis.CreateSpectrumText(_stream, this.spectrumWidth, this.spectrumHeight, Color.White, Color.Tomato, Color.Black, "BASS .NET IS GREAT PIECE! UN4SEEN ROCKS...", false, false, true); break; } SpectrumUpdate?.Invoke(imgSpectrum); }