// Start is called before the first frame update void Start() { //Get tracking files from wanted path vis = VisualizeJSON.Instance; DirectoryInfo info = new DirectoryInfo(path); FileInfo[] files = info.GetFiles(); foreach (FileInfo f in files) { //If json file is found create file panel for it if (f.Extension == ".json") { GameObject temp = Instantiate(prefab, parent); Visualizer_FilePanel panel = temp.GetComponent <Visualizer_FilePanel>(); panel.file = f.FullName; panel.toggle.isOn = false; panelList.Add(panel); } } }
private void Awake() { Instance = this; }