public VisualEffectTarget(VisualTargetType targetType, Vector screenPosition, Vector targetOffset, int playerId = Creature.invalidCreatureId) : this() { this.targetType = targetType; this.screenPosition = screenPosition; this.targetOffset = targetOffset; this.playerId = playerId; }
public VisualEffectTarget(double x, double y) : this() { targetType = VisualTargetType.ScreenPosition; screenPosition = new Vector(x, y); }