// --------------------------------- // Even Handlers // --------------------------------- private void floatSliderEdit_ValueChanged(object sender, VisualEditor.Controls.FloatSliderEdit.ValueChangedEventArgs e) { // early out if currently binding data if (mIsBindingData) { return; } updateData(); }
private void floatSliderEdit1_ValueChanged(object sender, VisualEditor.Controls.FloatSliderEdit.ValueChangedEventArgs e) { data.Emitter.TerrainDecalTesselation = (double)floatSliderEdit1.Value; }
private void floatSliderEdit2_ValueChanged(object sender, VisualEditor.Controls.FloatSliderEdit.ValueChangedEventArgs e) { data.Emitter.SoftParticleFadeRange = (double)floatSliderEdit2.Value; }
private void floatSliderEdit2_ValueChanged(object sender, VisualEditor.Controls.FloatSliderEdit.ValueChangedEventArgs e) { data.Color.SunColorIntensity = floatSliderEdit2.Value; }