示例#1
0
 public void FillEntryList()
 {
     ffbc.ShowFriends();
     ClearShopObjects();
     foreach (ServerData item in ffbc.playerData)
     {
         GameObject itemInstance = Instantiate(hostPrefab, hostListRect);
         VisitEntry entry        = itemInstance.GetComponent <VisitEntry>();
         entry.SetData(item);
         entry.visitBtn.onClick.AddListener(() => GoToHostHouse(item));
         hostListRect.sizeDelta += new Vector2(0, 80);
         hostEntries.Add(itemInstance);
     }
 }