private void Awake() { if (LevelSettings.IsAutoAIM == 1) { visibilityCompute = new VisibilityCompute(botTag, countRays, angleRay); shotButton.SetActive(false); } }
private void Awake() { BotInCombat = 0; CountKilledBots = 0; visibilityCompute = new VisibilityCompute(TARGET_TAG, enemyStats.CountRays, enemyStats.Angle, false); }