示例#1
0
        private IVisualizationWireframe GenerateWireframe(ReadOnlyDictionary <string, object> parms)
        {
            int offset   = Util.GetFromObjDict(parms, P_OFFSET, 0);
            int baseAddr = Util.GetFromObjDict(parms, P_BASE_ADDR, 0);

            if (offset < 0 || offset >= mFileData.Length)
            {
                // should be caught by editor
                mAppRef.ReportError("Invalid parameter");
                return(null);
            }

            VisWireframe vw = new VisWireframe();

            vw.Is2d = true;

            try {
                int[] stack    = new int[4];
                int   stackPtr = 0;

                int    beamX        = 0;
                int    beamY        = 0;
                double scale        = 1.0;
                bool   done         = false;
                int    centerVertex = vw.AddVertex(0, 0, 0);
                int    curVertex    = centerVertex;

                while (!done && offset < mFileData.Length)
                {
                    ushort code0 = (ushort)Util.GetWord(mFileData, offset, 2, false);
                    offset += 2;
                    Opcode opc = GetOpcode(code0);

                    int dx, dy, ii, vaddr;
                    switch (opc)
                    {
                    case Opcode.VCTR:       // 000YYYYY YYYYYYYY  IIIXXXXX XXXXXXXX
                        ushort code1 = (ushort)Util.GetWord(mFileData, offset, 2, false);
                        offset += 2;
                        dy      = sign13(code0 & 0x1fff);
                        dx      = sign13(code1 & 0x1fff);
                        ii      = code1 >> 13;

                        beamX += (int)Math.Round(dx * scale);
                        beamY += (int)Math.Round(dy * scale);
                        if (ii == 0)
                        {
                            // move only
                            curVertex = vw.AddVertex(beamX, beamY, 0);
                        }
                        else if (dx == 0 && dy == 0)
                        {
                            // plot point
                            vw.AddPoint(curVertex);
                            //mAppRef.DebugLog("PLOT v" + curVertex + ": "
                            //    + beamX + "," + beamY);
                        }
                        else
                        {
                            // draw line from previous vertex
                            int newVertex = vw.AddVertex(beamX, beamY, 0);
                            vw.AddEdge(curVertex, newVertex);
                            curVertex = newVertex;
                        }
                        break;

                    case Opcode.HALT:       // 00100000 00100000
                        if (stackPtr != 0)
                        {
                            mAppRef.DebugLog("NOTE: encountered HALT with nonzero stack");
                        }
                        done = true;
                        break;

                    case Opcode.SVEC:       // 010YYYYY IIIXXXXX
                        dy = sign5((code0 >> 8) & 0x1f) * 2;
                        dx = sign5(code0 & 0x1f) * 2;
                        ii = (code0 >> 5) & 0x07;
                        if (ii != 1)
                        {
                            ii *= 2;
                        }

                        // note dx/dy==0 (i.e. draw point) is not supported for SVEC
                        beamX += (int)Math.Round(dx * scale);
                        beamY += (int)Math.Round(dy * scale);
                        if (ii == 0)
                        {
                            // move only
                            curVertex = vw.AddVertex(beamX, beamY, 0);
                        }
                        else
                        {
                            // draw line from previous vertex
                            int newVertex = vw.AddVertex(beamX, beamY, 0);
                            vw.AddEdge(curVertex, newVertex);
                            //mAppRef.DebugLog("SVEC edge " + curVertex + " - " + newVertex);
                            curVertex = newVertex;
                        }
                        break;

                    case Opcode.STAT:       // 0110-EHO IIIICCCC
                        // Note this is different for e.g. Star Wars: 0110-RGB ZZZZZZZZ
                        ii = (code0 >> 4) & 0x0f;
                        break;

                    case Opcode.SCAL:       // 0111-BBB LLLLLLLL
                        // Binary scaling adjusts vector drawing time, linear scaling does
                        // not.  (Does this affect the intensity?)
                        int bs = (code0 >> 8) & 0x07;
                        int ls = code0 & 0xff;
                        scale = (16384 - (ls << 6)) >> bs;
                        break;

                    case Opcode.CNTR:       // 10000000 01------
                        beamX     = beamY = 0;
                        curVertex = centerVertex;
                        break;

                    case Opcode.JSR:            // 101-AAAA AAAAAAAA
                        vaddr = code0 & 0x0fff; // spec says 12 bits, VECSIM uses 13
                        if (stackPtr == stack.Length)
                        {
                            mAppRef.ReportError("Stack overflow at +" + offset.ToString("x6"));
                            return(null);
                        }
                        stack[stackPtr++] = offset;
                        if (!Branch(vaddr, baseAddr, ref offset))
                        {
                            return(null);
                        }
                        break;

                    case Opcode.RTS:        // 110----- --------
                        if (stackPtr == 0)
                        {
                            done = true;
                        }
                        else
                        {
                            offset = stack[--stackPtr];
                        }
                        break;

                    case Opcode.JMP:            // 111-AAAA AAAAAAAA
                        vaddr = code0 & 0x0fff; // spec says 12 bits, VECSIM uses 13
                        if (!Branch(vaddr, baseAddr, ref offset))
                        {
                            return(null);
                        }
                        break;

                    default:
                        mAppRef.ReportError("Unhandled code $" + code0.ToString("x4"));
                        return(null);
                    }
                }
            } catch (IndexOutOfRangeException) {
                // assume it was our file data access that caused the failure
                mAppRef.ReportError("Ran off end of file");
                return(null);
            }

            string msg;

            if (!vw.Validate(out msg))
            {
                mAppRef.ReportError("Data error: " + msg);
                return(null);
            }

            return(vw);
        }
示例#2
0
        private IVisualizationWireframe GenerateWireframe(ReadOnlyDictionary <string, object> parms)
        {
            int  offset     = Util.GetFromObjDict(parms, P_OFFSET, 0);
            int  baseAddr   = Util.GetFromObjDict(parms, P_BASE_ADDR, 0);
            bool ignoreLabs = Util.GetFromObjDict(parms, P_IGNORE_LABS, false);

            if (offset < 0 || offset >= mFileData.Length)
            {
                // should be caught by editor
                mAppRef.ReportError("Invalid parameter");
                return(null);
            }

            VisWireframe vw = new VisWireframe();

            vw.Is2d = true;

            try {
                int[] stack    = new int[4];
                int   stackPtr = 0;

                double beamX        = 0;
                double beamY        = 0;
                int    scaleFactor  = 0; // tiny
                bool   done         = false;
                int    centerVertex = vw.AddVertex(0, 0, 0);
                int    curVertex    = centerVertex;

                while (!done && offset < mFileData.Length)
                {
                    ushort code0 = (ushort)Util.GetWord(mFileData, offset, 2, false);
                    offset += 2;
                    Opcode opc = GetOpcode(code0);

                    switch (opc)
                    {
                    case Opcode.VCTR: {     // SSSS -mYY YYYY YYYY | BBBB -mXX XXXX XXXX
                        ushort code1 = (ushort)Util.GetWord(mFileData, offset, 2, false);
                        offset += 2;

                        int yval    = sign11(code0 & 0x07ff);
                        int xval    = sign11(code1 & 0x07ff);
                        int localsc = code0 >> 12;      // local scale
                        int bb      = code1 >> 12;      // brightness

                        double scale = CalcScaleMult(scaleFactor + localsc);
                        double dx    = xval * scale;
                        double dy    = yval * scale;

                        beamX += dx;
                        beamY += dy;
                        if (bb == 0)
                        {
                            // move only
                            curVertex = vw.AddVertex((float)beamX, (float)beamY, 0);
                        }
                        else if (xval == 0 && yval == 0)
                        {
                            // plot point
                            vw.AddPoint(curVertex);
                            //mAppRef.DebugLog("PLOT v" + curVertex + ": "
                            //    + beamX + "," + beamY);
                        }
                        else
                        {
                            // draw line from previous vertex
                            int newVertex = vw.AddVertex((float)beamX, (float)beamY, 0);
                            vw.AddEdge(curVertex, newVertex);
                            curVertex = newVertex;
                        }

                        if (VERBOSE)
                        {
                            mAppRef.DebugLog("VCTR scale=" + localsc + " x=" + dx +
                                             " y=" + dy + " b=" + bb + " --> dx=" + dx +
                                             " dy=" + dy);
                        }
                    }
                    break;

                    case Opcode.LABS: {     // 1010 00yy yyyy yyyy | SSSS 00xx xxxx xxxx
                        ushort code1 = (ushort)Util.GetWord(mFileData, offset, 2, false);
                        offset += 2;

                        int yc    = code0 & 0x07ff;
                        int xc    = code1 & 0x07ff;
                        int scale = code1 >> 12;

                        if (!ignoreLabs)
                        {
                            // Some things do a big screen movement before they start
                            // drawing, which throws off the auto-scaling.  The output
                            // looks better if we ignore the initial movement.
                            beamX = xc;
                            beamY = yc;
                        }
                        // Sign-extend the scale factor.  (It's usually 0 or 1 in ROM.)
                        byte left = (byte)(scale << 4);
                        scaleFactor = (sbyte)left >> 4;

                        if (VERBOSE)
                        {
                            mAppRef.DebugLog("LABS scale=" + scale + " x=" + xc +
                                             " y=" + yc);
                        }
                    }
                    break;

                    case Opcode.HALT:       // 1011 0000 0000 0000
                        if (stackPtr != 0)
                        {
                            mAppRef.DebugLog("NOTE: encountered HALT with nonzero stack");
                        }
                        done = true;
                        break;

                    case Opcode.JSRL: {     // 1100 aaaa aaaa aaaa
                        int vaddr = code0 & 0x0fff;
                        if (stackPtr == stack.Length)
                        {
                            mAppRef.ReportError("Stack overflow at +" +
                                                offset.ToString("x6"));
                            return(null);
                        }
                        stack[stackPtr++] = offset;
                        if (!Branch(vaddr, baseAddr, ref offset))
                        {
                            return(null);
                        }
                    }
                    break;

                    case Opcode.JMPL: {     // 1110 aaaa aaaa aaaa
                        int vaddr = code0 & 0x0fff;
                        if (!Branch(vaddr, baseAddr, ref offset))
                        {
                            return(null);
                        }
                    }
                    break;

                    case Opcode.RTSL:       // 1101 0000 0000 0000
                        if (stackPtr == 0)
                        {
                            done = true;
                        }
                        else
                        {
                            offset = stack[--stackPtr];
                        }
                        break;

                    case Opcode.SVEC: {     // 1111 smYY BBBB SmXX
                        int yval    = sign3((code0 >> 8) & 0x07);
                        int xval    = sign3(code0 & 0x07);
                        int localsc = ((code0 >> 11) & 0x01) | ((code0 >> 2) & 0x02);
                        // SVEC scale is VEC scale + 2
                        double scale = CalcScaleMult(scaleFactor + localsc + 2);
                        int    bb    = (code0 >> 4) & 0x0f;

                        // The dx/dy values need to be x256 to make them work right.
                        // This is not mentioned in any document I've found, but it's
                        // required if e.g. you want the hexagon to match up with the 'C'
                        // in the Asteroids copyright message.
                        double dx = (xval << 8) * scale;
                        double dy = (yval << 8) * scale;
                        beamX += dx;
                        beamY += dy;

                        if (bb == 0)
                        {
                            // move only
                            curVertex = vw.AddVertex((float)beamX, (float)beamY, 0);
                        }
                        else if (xval == 0 && yval == 0)
                        {
                            // plot point
                            vw.AddPoint(curVertex);
                            //mAppRef.DebugLog("SPLOT v" + curVertex + ": "
                            //    + beamX + "," + beamY);
                        }
                        else
                        {
                            // draw line from previous vertex
                            int newVertex = vw.AddVertex((float)beamX, (float)beamY, 0);
                            vw.AddEdge(curVertex, newVertex);
                            curVertex = newVertex;
                        }
                        if (VERBOSE)
                        {
                            mAppRef.DebugLog("SVEC scale=" + localsc + " x=" + dx +
                                             " y=" + dy + " b=" + bb + " --> dx=" + dx +
                                             " dy=" + dy);
                        }
                    }
                    break;

                    default:
                        mAppRef.ReportError("Unhandled code $" + code0.ToString("x4"));
                        return(null);
                    }
                }
            } catch (IndexOutOfRangeException) {
                // assume it was our file data access that caused the failure
                mAppRef.ReportError("Ran off end of file");
                return(null);
            }

            string msg;

            if (!vw.Validate(out msg))
            {
                mAppRef.ReportError("Data error: " + msg);
                return(null);
            }

            return(vw);
        }