public PACKET_AUTOSTART(Virtual_Objects.Room.virtualRoom Room) { //C=>991597 30000 0 1 1 1 1 0 0 0 0 0 0 0 0 0 //S=>991474 30000 1 0 1 1 4 1 0 5 0 0 0 0 0 0 0 //S=>991475 30000 1 0 1 1 4 1 0 5 0 0 0 0 0 0 0 //C=>957670 30000 0 0 1 1 1 0 0 0 0 0 0 0 0 0 //S=>957566 30000 1 0 0 1 4 1 0 71 0 0 0 0 0 0 0 foreach (virtualUser User in Room.Players) { Room.Channel = User.Channel; Room.RoomStatus = 2; //Room.LobbyChange = true; //User.currentVehicle = null; } base.newPacket(30000); base.addBlock(1); base.addBlock(Room.ID); base.addBlock(1); base.addBlock(1); base.addBlock(4); base.addBlock(1); base.addBlock(0); base.addBlock(Room.MapID); base.addBlock(0); base.addBlock(0); base.addBlock(0); base.addBlock(0); base.addBlock(0); base.addBlock(0); base.addBlock(0); }
public RoomDataNewRound(Virtual_Objects.Room.virtualRoom Room, int WinningTeam, bool Prepare) { int Code = (Prepare == true ? 6 : 5); newPacket(30000); addBlock(1);//Success addBlock(-1); addBlock(Room.ID); addBlock(1); addBlock(Code); addBlock(0); addBlock(1); addBlock(WinningTeam); addBlock(Room.cDerbRounds); addBlock(Room.cNiuRounds); addBlock(5); addBlock(0); addBlock(92); addBlock(-1); addBlock(0); addBlock(0); addBlock(1200000); addBlock(-900000); addBlock(1200000); addBlock("778.0000"); addBlock("32.0000"); addBlock("1438.0000"); addBlock("49.0000"); addBlock("-275.0000"); addBlock("-108.0000"); addBlock(0); addBlock(0); addBlock("DS05"); }
public override void Handle(virtualUser User) { try { //if (User.Room.RoomType == 1 && User.Room.RoomStatus == 2) return; Virtual_Objects.Room.virtualRoom Room = User.Room; if (Room.Channel == 3 && Room.Mode == 12) { if (User.IsEscapeZombie) { Room.EscapeZombie--; } else { Room.EscapeHuman--; } } if (User.isSpectating) { User.Room.removeSpectator(User); return; } if (User.Room != null) { User.Room.RemoveUser(User.RoomSlot); } User.Alive = false; //FreeWar : Test Per Bug CQC User.BackedToRoom = false; User.send(new Packets.PACKET_ROOM_LIST(User, User.Page)); } catch (Exception ex) { Log.AppendError(ex.Message); } }
public PACKET_SCORE_BOARD(ReBornWarRock_PServer.GameServer.Virtual_Objects.User.virtualUser User) { Virtual_Objects.Room.virtualRoom Room = User.Room; newPacket(30032); addBlock(1); addBlock(Room.cDerbRounds); addBlock(Room.cNiuRounds); if (Room.Mode == 1) { addBlock(Room.FFAKillPoints); addBlock(Room.highestKills); } else { addBlock(Room.KillsDeberanLeft); addBlock(Room.KillsNIULeft); } addBlock(Room.PlayerCount); foreach (ReBornWarRock_PServer.GameServer.Virtual_Objects.User.virtualUser RoomUser in Room.Players) { addBlock(RoomUser.RoomSlot); addBlock(RoomUser.rKills); addBlock(RoomUser.rDeaths); addBlock(RoomUser.rFlags); addBlock(RoomUser.rPoints); addBlock(0); // Assist in chapter 1 } }
public PACKET_END_GAME_AI(Virtual_Objects.Room.virtualRoom Room) { //30048 1 1 1555000 1 0 688 1 0 2328 1446 1049 43537 0 0 110 TimeAttack Win Hidden Stage //30048 1 0 112000 1 0 0 5 0 0 0 0 201684 0 0 110 Lose First Stage newPacket(30048); addBlock(1); if (Room.Mode == 11) { if (Room.ZombieDifficulty == 0) { if (Room.Destructed) { addBlock(1); } else { addBlock(0); } Room.Zombies.Clear(); } else { if (Room.BossKilled) { addBlock(1); } else { addBlock(0); } Room.Zombies.Clear(); } } else { addBlock(Room.Wave >= 22 ? 1 : 0); Room.Zombies.Clear(); } addBlock(Room.RoundTimeSpent); ArrayList Players = Room.Players; addBlock(Players.Count); // Player count foreach (virtualUser Player in Players) { //688 1 0 2328 1446 1049 43537 0 //0 5 0 0 0 0 201684 0 addBlock(Player.RoomSlot); // Slot addBlock(Player.rKills); // Kills addBlock(Player.rDeaths); // Deaths addBlock(Player.rFlags); //Flags addBlock(Player.rPoints); // Points addBlock(Player.DinarEarned); // Dinar addBlock(Player.ExpEarned); // Exp addBlock(Player.Exp); // Player Exp addBlock(0); // addBlock(0); //addBlock("1-0-0-0-" + Player.EndGameWord + "-0000000"); } addBlock(Room.RoomMasterSlot); addBlock(110); }
public PACKET_CREATE_ROOM(Virtual_Objects.Room.virtualRoom currentRoom) { newPacket(29440); addBlock(1); addBlock(0); addRoomInfo(currentRoom); }
public PACKET_UPDATE_ROOM(Virtual_Objects.Room.virtualRoom Room) { newPacket(29200); addBlock(Room.ID); addBlock(1); addRoomInfo(Room); }
public PACKET_ROOMLIST_UPDATE(Virtual_Objects.Room.virtualRoom Room, int currentRoomExist = 1) { //29200 76 1 76 2 2 0 Aufgeht's! 0 8 2 43 0 0 2 2 3 1 0 1 0 0 0 1 0 30 0 -1 newPacket(29200); addBlock(Room.ID); addBlock(currentRoomExist); if (currentRoomExist != 2) { addRoomInfo(Room); } }
public PACKET_3(int Num4, Virtual_Objects.Room.virtualRoom Room) { //S=> 834542789 31507 0 0 1 6 0 0 -1 0 newPacket(31507); addBlock(0); addBlock(0); addBlock(Room.ID); addBlock(Num4); addBlock(0); addBlock(0); addBlock(-1); addBlock(0); }
public InitializeNewRound(Virtual_Objects.Room.virtualRoom Room) { newPacket(30000); addBlock(1); // Success addBlock(-1); // ?? addBlock(Room.ID); // Room ID addBlock(2); addBlock(403); // Sub id? addBlock(0); addBlock(1); addBlock(3); addBlock(363); addBlock(0); addBlock(1); addBlock(0); addBlock(0); addBlock(0); addBlock(0); }
public PACKET_ROOM_UPDATE(Virtual_Objects.Room.virtualRoom currentRoom) { newPacket(29201); addBlock(currentRoom.ID); addBlock(currentRoom.Name); addBlock(currentRoom.EnablePassword); addBlock(currentRoom.Password); addBlock(currentRoom.MaxPlayers); addBlock(currentRoom.Ping); addBlock(currentRoom.LevelLimit); addBlock(currentRoom.Rounds); addBlock(currentRoom.ZombieDifficulty); addBlock(currentRoom.Rounds); addBlock(currentRoom.TimeLimit); addBlock(currentRoom.Ping); addBlock(currentRoom.AutoStart); addBlock(currentRoom.MapID); addBlock(currentRoom.Mode); }
public override void Handle(virtualUser User) { int currentRoomID = Convert.ToInt32(getBlock(0)); Virtual_Objects.Room.virtualRoom currentRoom = User.Room; if (currentRoom.RoomStatus == 1) { currentRoom.Name = getBlock(1); if (currentRoom.Name.StartsWith("E|") && User.Rank > 2 && currentRoom.RoomType == 3) { currentRoom.Name = currentRoom.Name.Substring(2); } currentRoom.EnablePassword = Convert.ToInt32(getBlock(2)); currentRoom.Password = getBlock(3); currentRoom.MaxPlayers = Convert.ToInt32(getBlock(6)); currentRoom.ZombieDifficulty = Convert.ToInt32(getBlock(8)); if (currentRoom.Mode == 0) { currentRoom.Rounds = Convert.ToInt32(getBlock(7)); } else { currentRoom.Rounds = Convert.ToInt32(getBlock(9)); } currentRoom.TimeLimit = Convert.ToInt32(getBlock(10)); currentRoom.Ping = Convert.ToInt32(getBlock(11)); currentRoom.MapID = Convert.ToInt32(getBlock(13)); currentRoom.LevelLimit = Convert.ToInt32(getBlock(5)); currentRoom.NewMode = Convert.ToInt32(getBlock(15)); currentRoom.SubNewMode = Convert.ToInt32(getBlock(16)); currentRoom.send(new Packets.PACKET_ROOM_UPDATE(User.Room)); } foreach (virtualUser _User in UserManager.getUsersInChannel(currentRoom.Channel, false)) { if (_User.Page == Math.Floor(Convert.ToDecimal(currentRoom.ID / 14))) { _User.send(new Packets.PACKET_ROOMLIST_UPDATE(currentRoom)); } } }
public PACKET_TIMEATTACK_STAGE(Virtual_Objects.Room.virtualRoom Room, int Stage, int ZombieCount) { newPacket(30053); addBlock(Stage); addBlock(ZombieCount); }
public static void ZombieListing(Virtual_Objects.Room.virtualRoom Room) { //Room.spa }
public PACKET_JOIN_ROOM(ReBornWarRock_PServer.GameServer.Virtual_Objects.User.virtualUser User, Virtual_Objects.Room.virtualRoom Room) { newPacket(29456); addBlock(1); addBlock(User.RoomSlot); addRoomInfo(Room); }
public PACKET_SPECTATE_ROOM(ReBornWarRock_PServer.GameServer.Virtual_Objects.User.virtualUser User, Virtual_Objects.Room.virtualRoom Room) // Join { newPacket(29488); addBlock(1); addBlock(1); addBlock(32 + User.SpectatorID); addRoomInfo(Room); }
public PACKET_ROOM_UDP_SPECTATE(ReBornWarRock_PServer.GameServer.Virtual_Objects.User.virtualUser User, Virtual_Objects.Room.virtualRoom Room) // Leave UDP { newPacket(29953); addBlock(1); addBlock(0); addBlock(User.SpectatorID); addBlock(User.UserID); addBlock(User.SessionID); addBlock(User.Nickname); addBlock(999); }
public PACKET_TIMEATTACK_NEWSTAGE(Virtual_Objects.Room.virtualRoom Room, int Stage) { newPacket(30053); addBlock(Stage); }