// Use this for initialization void Start() { if (GameObject.Find("MusicManager") != null) { songManager = GameObject.Find("MusicManager").GetComponent <SongManager>(); } _tractorLine = transform.FindChild("TractorBeam").GetComponent <LineRenderer>(); //GetComponentInChildren<LineRenderer>(); _tractorOverlay = transform.FindChild("TractorOverlay").GetComponent <LineRenderer>(); //GetComponentInChildren<LineRenderer>(); _tractorLine.sortingOrder = -1; _tractorOverlay.sortingOrder = -1; _player = GetComponent <Player>(); if (joystick == null && GameObject.Find("VirtualJoystickTether") != null) { joystick = GameObject.Find("VirtualJoystickTether").GetComponentInChildren <VirtualJoystickTether>(); } }