void OnEnable() { keyChannel = new VirtualInputChannel(KeyCode.D, KeyCode.A); axisChannel = new VirtualInputChannel("JOY_A_9"); // axisChannel.isAxisToAxisRemapped = true; // axisChannel.axisToAxisRemapType = Uif.EasingType.Cubic; // axisChannel.axisToAxisRemapPhase = Uif.EasingPhase.In; }
void OnEnable() { trans = GetComponent <Transform>(); camTrans = Camera.main.transform; vrPlayer = GetComponentInChildren <VrPlayer>(); trigger = new VirtualInputChannel("JOY_A_9"); grip = new VirtualInputChannel("JOY_B_4", 1); stickX = new VirtualInputChannel("JOY_A_1"); stickY = new VirtualInputChannel("JOY_A_2"); press = new VirtualInputChannel("JOY_B_8", 1); speed = 0; maxGripDistance = 1; maxAcceleration = 10; maxJumpDistance = 1; maxAngularSpeed = 3; }