private void OnTriggerEnter2D(Collider2D other) { if (other.CompareTag("Player")) { vCamController.TransitionTo(cameraToActivate); } }
// Start is called before the first frame update private void OnTriggerEnter2D(Collider2D other) { if (other.CompareTag("Player")) //if you enter the bounding box - camera trigger { vCamController.TransitionTo(cameraToActivate); //using the method from VirtualCameraController } }
private void OnTriggerEnter2D(Collider2D collision) { if (collision.CompareTag("Player")) { vCamController.TransitionTo(cameraIn); } }