示例#1
0
    // Use this for initialization
    void Start()
    {
        vinylUI = vinylUIGameobject.GetComponent <VinylUI>();

        //Ignore the collisions between layer 8 (grabbable) and layer 9 (player)
        Physics.IgnoreLayerCollision(8, 9);
    }
示例#2
0
 // Use this for initialization
 void Start()
 {
     vinylUI = vinylUIGameobject.GetComponent <VinylUI>();
 }
示例#3
0
 public void InitializeUI(PlaylistScript playlistScript1)
 {
     vinylUI = vinylUIGameobject.GetComponent <VinylUI>();
     vinylUI.InitializeUI(playlistScript1);
 }