public bool AddOrUpdateWinningRule(ViewModels.LuckyGameWinningRuleViewModel rule, string group) { var res = context.AddOrUpdateWinningRule(rule, group); if (res) { Utils.LuckyGameUtils.WinningRulesUpdate(group); return(true); } return(false); }
private LuckyGameResponse _addOrUpdateLuckyGameWinningRule(ViewModels.LuckyGameWinningRuleViewModel rule, string group) { LuckyGameResponse response = new LuckyGameResponse(); if (rule.AmountMatchingCards < 1) { return(new LuckyGameResponse() { Success = false, ErrorMessage = "AmountMatchingCards must be > 1" }); } if (rule.WinFactor < 1) { return(new LuckyGameResponse() { Success = false, ErrorMessage = "WinFactor must be > 1" }); } var ownerId = gameSettingsRepository.GetOwnerIdForGroup(group); var user = userRepository.GetUserFromSignalR(Context.ConnectionId); if (ownerId == user.Id) { return(new LuckyGameResponse() { Success = true, ResponseData = gameSettingsRepository.AddOrUpdateWinningRule(rule, group) }); } else { return(new LuckyGameResponse() { Success = false, ErrorMessage = "Not allowed to do this.." }); } }
public bool AddOrUpdateWinningRule(ViewModels.LuckyGameWinningRuleViewModel rule, string group) { var service = _db.ServiceSettings.FirstOrDefault(ln => ln.ServiceUrl == group); if (service != null) { var game = service.LuckyGameSettings.FirstOrDefault(); if (game != null) { if (rule.Id == 0) { game.WinningRules.Add(new Models.LuckyGameWinningRule() { AmountMatchingCards = rule.AmountMatchingCards, WinFactor = rule.WinFactor }); } else { var dbrule = game.WinningRules.FirstOrDefault(ln => ln.ID == rule.Id); if (dbrule == null) { return(false); } dbrule.AmountMatchingCards = rule.AmountMatchingCards; dbrule.WinFactor = rule.WinFactor; } _db.SaveChanges(); return(true); } } return(false); }
public async Task <LuckyGameResponse> addOrUpdateLuckyGameWinningRule(ViewModels.LuckyGameWinningRuleViewModel rule, string group) { return(await Task.Run(() => _addOrUpdateLuckyGameWinningRule(rule, group))); }