public Lottery(ViewModel.GameViewModel mainViewModel) { this.mainViewModel = mainViewModel as ViewModel.LotteryViewModel; for (int i = 0; i < 100000; i++) { Rest.Add(i); } price = 1; Bet = 0; this.mainViewModel.LotterySliderMaximum = Convert.ToDouble(mainViewModel.GetPlayer.Money / price); }
internal Lottery(ViewModel.LotteryViewModel mainViewModel) { InitializeComponent(); DataContext = mainViewModel; }