private void btnDashBoards_Click(object sender, EventArgs e) { ViewBoard vB = new ViewBoard(); this.FindForm().Close(); vB.Show(); }
// Start is called before the first frame update void Start() { MusicManager = GameObject.Instantiate(MusicManager); MusicManager.PlayTrack(MusicManager.MainThemeIntro, MusicManager.MainThemeLoop); ViewBoard = GameObject.Instantiate(ViewBoard, new Vector3(-6, -7, 0), this.transform.rotation); ViewBoard.Initialize(new System.Random().Next()); Mascot.SetSprite(Mascots.Normal); }
// Update is called once per frame void Update() { ViewBoard = FindObjectOfType <ViewBoard>(); ScoreboardText.text = $"Score: { ViewBoard.Score }\nBlocks Cleared: { ViewBoard.BlocksCleared }\nCombo: { ViewBoard.CurrentCombo }\nCombo Timer: { (ViewBoard.ComboTimeRemaining == 0 ? "-" : ViewBoard.ComboTimeRemaining.ToString("0.00")) }"; }
public void SetUp() { _viewBoard = new ViewBoard(this); }
public void SetUp() { _placeToken = new PlaceToken(new JsonBoardGateway()); _viewBoard = new ViewBoard(new JsonBoardGateway()); _newGame = new NewGame(new JsonBoardGateway()); }