//Hantering av anv-interaktion via InputHandler #region InputHantering internal bool DidPressKey(char a_key) { return(m_inputHandler.IsKeyDown(a_key)); }
/// <summary> /// Checks wether a given key was pressed /// </summary> /// <param name="key">Keyboard key</param> /// <returns>True or false</returns> internal bool DidPressKey(InputHandler.Input input) { return(_inputHandler.IsKeyDown(input)); }