public void StartVideoServer(int port) { _streamCamera = this.GetComponent <Camera>(); _renderTexture = new RenderTexture(Resolution, Resolution, 16, RenderTextureFormat.ARGB32); _renderTexture.Create(); _streamCamera.targetTexture = _renderTexture; _tempTexture = new Texture2D(Resolution, Resolution, TextureFormat.RGBA32, false); _videoServer = new VideoServer(); _videoServer.Start(port, this); }
void Start() { _streamCamera = this.GetComponent <Camera>(); _videoServer = new VideoServer(); _videoServer.Start(); }