protected override void Awake() { base.Awake(); m_CGCamera = GetComponent <Canvas>().worldCamera; m_video = transform.AddUINodeStrech("video").GetComponentDefault <VideoPlayer>(); var audio = m_video.GetComponentDefault <AudioSource>(); audio.playOnAwake = false; m_video.playOnAwake = false; m_video.waitForFirstFrame = true; m_video.source = VideoSource.Url; m_video.renderMode = VideoRenderMode.CameraFarPlane; m_video.targetCamera = m_CGCamera; m_video.aspectRatio = VideoAspectRatio.Stretch; m_video.audioOutputMode = VideoAudioOutputMode.AudioSource; m_video.controlledAudioTrackCount = 1; m_video.EnableAudioTrack(0, true); m_video.SetTargetAudioSource(0, audio); var vimg = m_video.GetComponentDefault <Image>(); var vbtn = m_video.GetComponentDefault <Button>(); vimg.color = Color.black.SetAlpha(0); vbtn.targetGraphic = vimg; vbtn.onClick.AddListener(_Stop); m_video.loopPointReached += OnCGComplete; m_video.errorReceived += OnCGError; gameObject.SetActive(false); m_CGCamera.gameObject.SetActive(false); OnUICanvasFit(); EventManager.AddEventListener(Events.UI_CANVAS_FIT, OnUICanvasFit); }