public ClosestEvaluator(VibratorMesh vibratorMesh, PaintPattern pattern) : base(vibratorMesh, pattern.strokes) { }
protected PaintEvaluator(VibratorMesh vibratorMesh, List <Stroke.Stroke> strokes) { this.vibratorMesh = vibratorMesh; this.strokes = strokes; }
public TriangleEvaluator(VibratorMesh vibratorMesh, PaintPattern pattern) : base(vibratorMesh, pattern.strokes) { }