示例#1
0
    // Update is called once per frame
    void FixedUpdate()
    {
        if (vocb == null)
        {
            vocb = hand.IndexTip.GetComponent <VibrateOnCollideBehaviour>();
        }

        if (vocb != null && indexFTC != null && (indexFTC.touching != null && indexFTC.touching.Equals(knob)))
        {
            string toDisplay = vocb.VibrationEffect + " " + knob.getVibrationEffect() + " " + knob.VibrationEffect;
            if (vocb.VibrationEffect != null && vocb.VibrationEffect.Value != knob.getVibrationEffect())
            {
                toDisplay += "\r\nERROR";
            }
            MaestroBLEUI.SetRightText(toDisplay);

            /*if (!toDisplay.Equals(lastDisplayed))
             * {
             *  Debug.Log(toDisplay);
             *  lastDisplayed = toDisplay;
             *
             *  if (vocb.VibrationEffect != null && vocb.VibrationEffect.Value != knob.getVibrationEffect())
             *  {
             *      Debug.Log("WHOA THERE");
             *  }
             * }*/
        }
    }
示例#2
0
    void Awake()
    {
        netImpulse = Vector3.zero;
        rb         = GetComponent <Rigidbody>();
        vocb       = GetComponent <VibrateOnCollideBehaviour>();
        pocb       = GetComponent <PullOnCollideBehaviour>();

        lastLocation = this.transform.position;

        TriggerTouching = false;
    }