示例#1
0
文件: Manager.cs 项目: Rirols/Loose
 void Start()
 {
     _verticesMovement = GameObject.Find("Terrain").GetComponent<VerticesMovement>();
     _player = GameObject.Find("Player");
     _camera = GameObject.Find("Comme Si");
     //_timer = GameObject.Find("Timer").GetComponent<Timer>();
     _changeEnvironmentColors = GetComponent<ChangeEnvironmentColors>();
     _restart = GameObject.Find("Restart").renderer;
     StartCoroutine("Loop");
 }
示例#2
0
文件: Trigger.cs 项目: Rirols/Loose
 void Start()
 {
     _verticesMovement = GameObject.Find("Terrain").GetComponent<VerticesMovement>();
     _gameManager = GameObject.Find("GameManager").GetComponent<Manager>();
     _audioSource = GetComponent<AudioSource>();
 }