示例#1
0
文件: Program.cs 项目: Hikii/vSeries
        private static void Game_OnGameLoad(EventArgs args)
        {
            switch (ObjectManager.Player.ChampionName)
            {
            case "Alistar":
                new Alistar();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;

            case "Blitzcrank":
                new Blitzcrank();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;

            case "FiddleSticks":
                new Fiddlesticks();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;

            case "Janna":
                new Janna();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;

            case "Karma":
                new Karma();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;

            case "Leona":
                new Leona();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;

            case "Lux":
                new Lux();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;

            case "Morgana":
                new Morgana();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;

            case "Nami":
                new Nami();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;

            case "Nautilus":
                new Nautilus();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;

            case "Poppy":
                new Poppy();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;

            case "Sona":
                new Sona();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;

            case "Soraka":
                new Soraka();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;

            case "Syndra":
                new Syndra();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;

            case "Thresh":
                new Thresh();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;

            case "Trundle":
                new Trundle();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;
            }
        }
示例#2
0
        public static void Game_OnGameLoad()
        {
            switch (ObjectManager.Player.ChampionName)
            {
            case "Alistar":
                // ReSharper disable once ObjectCreationAsStatement
                new Alistar();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;

            case "Blitzcrank":
                // ReSharper disable once ObjectCreationAsStatement
                new vSupport_Series.Champions.Blitzcrank();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;

            case "FiddleSticks":
                // ReSharper disable once ObjectCreationAsStatement
                new Fiddlesticks();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;

            case "Janna":
                // ReSharper disable once ObjectCreationAsStatement
                new Janna();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;

            case "Karma":
                // ReSharper disable once ObjectCreationAsStatement
                new Champions.Karma();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;

            case "Leona":
                // ReSharper disable once ObjectCreationAsStatement
                new Leona();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;

            case "Lux":
                // ReSharper disable once ObjectCreationAsStatement
                new Lux();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;

            case "Morgana":
                // ReSharper disable once ObjectCreationAsStatement
                new Morgana();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;

            case "Nami":
                // ReSharper disable once ObjectCreationAsStatement
                new Nami();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;

            case "Nautilus":
                // ReSharper disable once ObjectCreationAsStatement
                new Nautilus();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;

            case "Poppy":
                // ReSharper disable once ObjectCreationAsStatement
                new Poppy();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;

            case "Sona":
                // ReSharper disable once ObjectCreationAsStatement
                new Sona();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;

            case "Soraka":
                // ReSharper disable once ObjectCreationAsStatement
                new Soraka();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;

            case "Syndra":
                // ReSharper disable once ObjectCreationAsStatement
                new vSupport_Series.Champions.Syndra();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;

            case "Taric":
                // ReSharper disable once ObjectCreationAsStatement
                new Taric();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;

            case "Thresh":
                // ReSharper disable once ObjectCreationAsStatement
                new Thresh();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;

            case "Trundle":
                // ReSharper disable once ObjectCreationAsStatement
                new Trundle();
                new ActivatorBase();
                VersionCheck.UpdateCheck();
                break;
            }
        }