public override void GetCell(int rowIndex, List <string> cells) { base.GetCell(rowIndex, cells); if (rowIndex < 1) { return; } if (cells.Count > 0 && string.IsNullOrEmpty(cells[0])) { return; } // create new item Item newItem = new Item(); // new word Word itemWord = new Word(); itemWord.SetText(cells[0]); // word newItem.word = itemWord; //newItem.index = rowIndex-1; newItem.index = itemIndex; itemWord.UpdateGenre(cells[1]); // weight newItem.word.adjectiveType = cells[2].ToLower(); if (cells[3].Length > 1) { newItem.word.SetLocationPrep(cells[3]); } newItem.stackable = cells[4] == "TRUE"; // property string[] property_lines = cells[5].Split('\n'); if (string.IsNullOrEmpty(property_lines[0])) { } else { foreach (var property_line in property_lines) { Item.Property newProperty = new Item.Property(); string[] propertyLine_parts = property_line.Split('/'); Item.Property.Type type = (Item.Property.Type)System.Enum.Parse(typeof(Item.Property.Type), propertyLine_parts[0]); newProperty.type = type; newProperty.name = propertyLine_parts[1]; newProperty.SetContent(propertyLine_parts[2]); newProperty.param = propertyLine_parts[3]; /// s'il y avait plusieurs parametres /// /*for (int i = 2; i < propertyLine_parts.Length; i++) * { * string param = propertyLine_parts[i]; * Debug.Log("adding param : " + param + " to item " + newItem.word.text); * newProperty.parameters.Add(param); * }*/ // !!! reel probleme ici, pourquoi mes trucs se mettent en copie ? !!! // pas sûr que ce soit d'actualité à vérifier newItem.AddProperty(newProperty); } } // // add to item list Item.dataItems.Add(newItem); // actions int verbIndex = 0; for (int cellIndex = 6; cellIndex < cells.Count; cellIndex++) { if (verbIndex >= Verb.GetVerbs.Count) { //Debug.LogError(verbIndex + " / " + Verb.GetVerbs.Count); continue; } Verb verb = Verb.GetVerbs[verbIndex]; string cell = cells[cellIndex]; if (cell.Length >= 2) { // verb out of range Combination newCombination = new Combination(); newCombination.content = cell; newCombination.itemIndex = newItem.index; verb.AddCombination(newCombination); } ++verbIndex; } ++itemIndex; }