private void getVehicles() { Vehicles.Clear(); allVehicles.ToList().ForEach(i => Vehicles.Add(i)); if (SelectedKit != null) { List <VehicleModel> tmp = Vehicles.ToList() .Where(i => i.vehicle.KitFK == selectedKit.Id) .ToList(); Vehicles.Clear(); tmp.ForEach(i => Vehicles.Add(i)); } if (SelectedEngine != null) { List <VehicleModel> tmp = Vehicles.ToList() .Where(i => i.vehicle.EngineFK == selectedEngine.Id) .ToList(); Vehicles.Clear(); tmp.ForEach(i => Vehicles.Add(i)); } if (SelectedColor != null) { List <VehicleModel> tmp = Vehicles.ToList() .Where(i => i.vehicle.ColorFK == selectedColor.Id) .ToList(); Vehicles.Clear(); tmp.ForEach(i => Vehicles.Add(i)); } }
private void GetVehicles() { try { Vehicles.Clear(); var service = Infrastructure.Container.GetInstance <IVtsWebService>(); if (LoggedUserContext.LoggedUser == null) { return; } foreach (VehicleDto vehicleDto in service.GetVehiclesForUser( LoggedUserContext.LoggedUser.Login, LoggedUserContext.LoggedUser.PasswordHash)) { vehicles.Add(new VehicleViewModel( VehicleAssembler.FromDtoToDomainObject(vehicleDto))); } } catch (Exception e) { const string message = "Can not get vehicles for current user."; Log.Error(e, message); ErrorWindow w = new ErrorWindow(e, message); w.ShowDialog(); } }
/// <summary> /// Adds a vehicle to this drivers list TODO /// </summary> /// <param name="model"></param> /// <param name="removeOld"></param> /// <param name="putInDriver"></param> public void AddVehicle(uint model, Vector3 position, bool removeOld = true, bool putInDriver = true) { //Remove all vehicles if (removeOld && this.Vehicles.Count > 0) { foreach (var vehicleObj in this.Vehicles) { if (vehicleObj != null) { DeleteVehicle(vehicleObj); } } Vehicles.Clear(); } Vehicle vehicle = null; NAPI.Task.Run(() => { vehicle = NAPI.Vehicle.CreateVehicle(model, position, 0f, 0, 0, engine: false); vehicle.PrimaryColor = Rnd.Next(158); vehicle.SecondaryColor = Rnd.Next(158); vehicle.NumberPlate = this.NumberPlate; vehicle.NumberPlateStyle = Rnd.Next(6); if (putInDriver) { NAPI.Player.SetPlayerIntoVehicle(Client, vehicle, -1); } NAPI.Pools.GetAllVehicles().Add(vehicle); this.Vehicles.Add(vehicle); }); }
private async Task InitAsync(Film film) { IsLoading = true; if (film != null) { Film = film; Species.Clear(); foreach (var specy in film.species) { var currentSpecy = await _speciesRepository.GetSpecieAsync(specy) ?? await _dataService.GetSingleByUrl <Specie>(specy); Species.Add(currentSpecy); } Species = Species.OrderBy(item => item.name).ToObservableCollection(); Starships.Clear(); foreach (var starship in film.starships) { var currentStarship = await _starshipRepository.GetStarshipAsync(starship) ?? await _dataService.GetSingleByUrl <Starship>(starship); Starships.Add(currentStarship); } Starships = Starships.OrderBy(item => item.name).ToObservableCollection(); Vehicles.Clear(); foreach (var vehicle in film.vehicles) { var currentVehicle = await _vehiclesRepository.GetVehicleAsync(vehicle) ?? await _dataService.GetSingleByUrl <Vehicle>(vehicle); Vehicles.Add(currentVehicle); } Vehicles = Vehicles.OrderBy(item => item.name).ToObservableCollection(); People.Clear(); foreach (var character in film.characters) { var currentPeople = await _peopleRepository.GetPeopleAsync(character) ?? await _dataService.GetSingleByUrl <People>(character); People.Add(currentPeople); } People = People.OrderBy(item => item.name).ToObservableCollection(); Planets.Clear(); foreach (var planet in film.planets) { var currentPlanet = await _planetRepository.GetPlanetAsync(planet) ?? await _dataService.GetSingleByUrl <Planet>(planet); Planets.Add(currentPlanet); } Planets = Planets.OrderBy(item => item.name).ToObservableCollection(); } IsLoading = false; }
public override bool AddVehicle(Vehicle vehicle) { bool result = false; if (CoordInGrid(vehicle.Position)) { Vehicles.Clear(); Vehicles.Add(vehicle); result = true; } return(result); }
public async void GetVehicles() { IsEditMode = false; SwitchToDefaultMode(); //load user vehicles from cache if (mCacheService.UserVehicles != null) { Vehicles.Clear(); foreach (var vehicle in mCacheService.UserVehicles) { Vehicles.Add(new VehicleItemViewModel(this) { Vehicle = vehicle }); } return; } if (BaseView != null && BaseView.CheckInternetConnection()) { Mvx.Resolve <IMvxMessenger>().Publish(new ProgressMessage(this, true)); var vehicles = await mApiService.GetVehicles(mCacheService.CurrentUser.UserId); if (vehicles != null && vehicles.Response.Count > 0) { Vehicles.Clear(); foreach (var vehicle in vehicles.Response) { Vehicles.Add(new VehicleItemViewModel(this) { Vehicle = vehicle }); } //cache all vehicles, to prevent reload the next attempt mCacheService.UserVehicles = vehicles.Response; } Mvx.Resolve <IMvxMessenger>().Publish(new ProgressMessage(this, false)); } else { Mvx.Resolve <IMvxMessenger>().Publish(new ToastMessage(this, SharedTextSource.GetText("TurnOnInternetText"))); } }
public async Task LoadData(string userId, User userProfile) { this.userProfile = userProfile; currentVehicle = null; Vehicles.Clear(); bool isAuthenticated = !string.IsNullOrWhiteSpace(userId) && InternetAccessIsAvailable; bool replaceCurrentVehicle = false; IMobileServiceTable <Vehicle> vehicleTable = isAuthenticated ? App.MobileService.GetTable <Vehicle>() : null; if (isAuthenticated) { IEnumerable <Vehicle> serverVehicles = await vehicleTable.Where(v => v.UserName == userId).ToEnumerableAsync(); // If the vehicle is not the default and it does not already exist on the server then insert it if (CurrentVehicle != null && CurrentVehicle.Model != DEFAULT_VEHICLE.Model && !serverVehicles.Any(v => v.Key == CurrentVehicle.Key)) { var vehicleModel = CurrentVehicle.AsModel(); await vehicleTable.InsertAsync(vehicleModel); CurrentVehicle.Id = vehicleModel.id; Vehicles.Add(CurrentVehicle); } else { replaceCurrentVehicle = true; } foreach (var serverVehicle in serverVehicles) { Vehicles.Add(serverVehicle.AsViewModel()); } } else if (CurrentVehicle != null) { Vehicles.Add(currentVehicle); } if (!Vehicles.Any()) { Vehicles.Add(DEFAULT_VEHICLE); CurrentVehicle = DEFAULT_VEHICLE; } else if (CurrentVehicle == null || replaceCurrentVehicle) { // Either select the first vehicle OR refresh the current vehicle details from the server CurrentVehicle = CurrentVehicle == null?Vehicles.First() : Vehicles.SingleOrDefault(v => v.Key == CurrentVehicle.Key) ?? Vehicles.First(); } }
/// <summary> /// Disposes of the fleet. Does not dispose of the individual ships; they are removed from the fleet instead. /// </summary> public void Dispose() { if (IsDisposed) { return; } IsDisposed = true; foreach (var v in Vehicles.ExceptSingle(null)) { v.Container = null; } Vehicles.Clear(); Galaxy.Current.UnassignID(this); Sector = null; Orders.Clear(); if (!IsMemory) { this.UpdateEmpireMemories(); } }
private async Task InitAsync(Specie specie) { IsLoading = true; if (specie != null) { Specie = specie; Movies.Clear(); if (specie.films.HasItems()) { foreach (var film in specie.films) { var currentFilm = await _filmRepository.GetFilmAsync(film) ?? await _dataService.GetSingleByUrl <Film>(film); Movies.Add(currentFilm); } Movies = Movies.OrderBy(item => item.episode_id).ToObservableCollection(); } People.Clear(); if (specie.people.HasItems()) { foreach (var person in specie.people) { var currentPerson = await _peopleRepository.GetPeopleAsync(person) ?? await _dataService.GetSingleByUrl <People>(person); People.Add(currentPerson); } People = People.OrderBy(item => item.name).ToObservableCollection(); } Starships.Clear(); if (specie.starships.HasItems()) { foreach (var starship in specie.starships) { var currentStarship = await _starshipRepository.GetStarshipAsync(starship) ?? await _dataService.GetSingleByUrl <Starship>(starship); Starships.Add(currentStarship); } Starships = Starships.OrderBy(item => item.name).ToObservableCollection(); } Vehicles.Clear(); if (specie.vehicles.HasItems()) { foreach (var vehicle in specie.vehicles) { var currentVehicle = await _vehiclesRepository.GetVehicleAsync(vehicle) ?? await _dataService.GetSingleByUrl <Vehicle>(vehicle); Vehicles.Add(currentVehicle); } Vehicles = Vehicles.OrderBy(item => item.name).ToObservableCollection(); } if (specie.homeworld.IsNeitherNullNorEmpty()) { HomeWorld = await _planetRepository.GetPlanetAsync(Specie?.homeworld) ?? await _dataService.GetSingleByUrl <Planet>(Specie?.homeworld); } } IsLoading = false; }
private async Task LoadValues() { Vehicles.Clear(); await LoadCurrentVehicles(); }
private void OnUserLoggedOff(object sender, EventArgs eventArgs) { Datasets.Clear(); Vehicles.Clear(); }
private async Task InitAsync(People person) { IsLoading = true; if (person != null) { Person = person; Species.Clear(); if (person.species != null && person.species.Count() > 1) { foreach (var specy in person.species) { var currentSpecy = await _speciesRepository.GetSpecieAsync(specy) ?? await _dataService.GetSingleByUrl <Specie>(specy); Species.Add(currentSpecy); } Species = Species.OrderBy(item => item.name).ToObservableCollection(); } else { var specy = person.species.FirstOrDefault(); if (specy != null) { CurrentSpecie = await _speciesRepository.GetSpecieAsync(specy) ?? await _dataService.GetSingleByUrl <Specie>(specy); } } Starships.Clear(); foreach (var starship in person.starships) { var currentStarship = await _starshipRepository.GetStarshipAsync(starship) ?? await _dataService.GetSingleByUrl <Starship>(starship); Starships.Add(currentStarship); } Starships = Starships.OrderBy(item => item.name).ToObservableCollection(); Vehicles.Clear(); foreach (var vehicle in person.vehicles) { var currentVehicle = await _vehiclesRepository.GetVehicleAsync(vehicle) ?? await _dataService.GetSingleByUrl <Vehicle>(vehicle); Vehicles.Add(currentVehicle); } Vehicles = Vehicles.OrderBy(item => item.name).ToObservableCollection(); var movies = new ObservableCollection <Film>(); foreach (var film in person.films) { var currentFilm = await _filmRepository.GetFilmAsync(film) ?? await _dataService.GetSingleByUrl <Film>(film); movies.Add(currentFilm); } Movies = movies.OrderBy(item => item.episode_id).ToObservableCollection(); HomeWorld = await _planetRepository.GetPlanetAsync(Person?.homeworld) ?? await _dataService.GetSingleByUrl <Planet>(Person?.homeworld); } IsLoading = false; }