public static void BuyDrugs(Client player, int amount) { if (!Main.Players.ContainsKey(player)) { return; } if (!player.IsInVehicle || !player.Vehicle.HasData("CANDRUGS")) { Notify.Send(player, NotifyType.Error, NotifyPosition.BottomCenter, "Вы должны находиться в машине, которая может перевозить наркотики", 3000); return; } if (Fractions.Manager.FractionTypes[Main.Players[player].FractionID] != 1) { Notify.Send(player, NotifyType.Error, NotifyPosition.BottomCenter, "Вы не можете закупать наркотики", 3000); return; } if (!Fractions.Manager.canUseCommand(player, "buydrugs")) { return; } var tryAdd = VehicleInventory.TryAdd(player.Vehicle, new nItem(ItemType.Drugs, amount)); if (tryAdd == -1 || tryAdd > 0) { Notify.Send(player, NotifyType.Error, NotifyPosition.BottomCenter, $"Недостаточно места в машине", 3000); return; } if (Fractions.Stocks.fracStocks[Main.Players[player].FractionID].Money < amount * PricePerDrug) { Notify.Send(player, NotifyType.Error, NotifyPosition.BottomCenter, "Недостаточно средств на складе банды", 3000); return; } VehicleInventory.Add(player.Vehicle, new nItem(ItemType.Drugs, amount)); Fractions.Stocks.fracStocks[Main.Players[player].FractionID].Money -= amount * PricePerDrug; Notify.Send(player, NotifyType.Success, NotifyPosition.BottomCenter, $"Вы закупили {amount}г наркотиков", 3000); }