public Vehicle(string _name, string _color) { name = _name; color = _color; this.vehType = VehType.Car; this.NoOfWheels = 4; this.fuelType = FuelType.Petrol; }
public Vehicle(string name, string color, VehType veh, int noOfWheels) { this.Name = name; this.Color = color; this.NoOfWheel = noOfWheels; this.VehTypes = veh; this.FuelTypes = FuelType.petrol; }
public Vehicle(string _name, string _color, VehType _vehtype, int _NoofWheels) { name = _name; color = _color; vehType = _vehtype; NoOfWheels = _NoofWheels; this.fuelType = FuelType.Petrol; }
public Vehicle(string _name, string _color, VehType _vehicleType, int _noOfWheels) { name = _name; color = _color; this.vehicleType = _vehicleType; noOfWheels = _noOfWheels; //FuelType.Petrol; }
public Vehicle(VehType _vehtype, FuelType _fueltype, string _name, string _color, int _NoofWheels, string _make) { vehType = _vehtype; fuelType = _fueltype; name = _name; color = _color; NoOfWheels = _NoofWheels; make = _make; }
public Vehicle(string _name, string _color, int _noOfWheels, string _make, VehType _vehicleType, FuelType _fuel) { name = _name; color = _color; noOfWheels = _noOfWheels; make = _make; this.vehicleType = _vehicleType; this.fuel = _fuel; }
public void Stop(VehType vehicletype) { Console.WriteLine(vehicletype + "has stopped"); }
public void Start(VehType vehicletype) { Console.WriteLine(vehicletype + " has started"); }
public static VehicInfo VehHistory(VehCate cate, VehMake make, [Optional] string model, [Optional] VehType ctype, [Optional] string color) { var vehistory = new VehicInfo { VehCategs = cate, Make = make, Model = model, Cselect = color }; vInvent.Add(vehistory); return(vehistory); }