public Dictionary <int, float> GetPartialIntelligence(VectorShootType vectorShootType) { return(null); }
public bool IsPartialSmart(VectorShootType vectorShootType) { return(true); }
public Dictionary <VectorShootingStrategy, float> GetPartialIntelligence(VectorShootType vectorShootType) { return(null); }
public void AddVectorShootingStrategy(VectorShootType shootType, VectorShootingStrategy vectorShootingStrategy) { }
public VectorShootingStrategy(Plane onPlane, VectorShootType shootType, Shoot shootingStrategy) { }
public VectorShootingStrategy(Plane onPlane, VectorShootType shootType, HashSet <int> currentVectors) { }