示例#1
0
    void Start()
    {
        ultimoEjercicio = ejercicio;

        E1   = Instantiate(go, transform).transform;
        E2_1 = Instantiate(go, transform).transform;
        E2_2 = Instantiate(go, E2_1).transform;
        E2_3 = Instantiate(go, E2_2).transform;
        E3_1 = Instantiate(go, transform).transform;
        E3_2 = Instantiate(go, E3_1).transform;
        E3_3 = Instantiate(go, E3_2).transform;

        E2_2.rotation *= Quaternion.AngleAxis(-90f, E2_2.right);

        rotacion = Quaternion.AngleAxis(angle, new Vec3(E1.up));

        E2 = new List <Vector3>();
        E2.Add(Vector3.zero);
        E2.Add(E2_1.transform.forward * 10f);
        E2.Add(E2_1.transform.forward * 10f + E2_2.transform.forward * 10f);
        E2.Add(E2_1.transform.forward * 10f + E2_2.transform.forward * 10f + E2_3.transform.forward * 10f);

        E3 = new List <Vector3>();
        E3.Add(Vector3.zero);
        E3.Add(E3_1.transform.forward * 10f);
        E3.Add(E3_1.transform.forward * 10f + E3_2.transform.forward * 10f);
        E3.Add(E3_1.transform.forward * 10f + E3_2.transform.forward * 10f + E3_3.transform.forward * 10f);

        VectorDebugger.EnableCoordinates();
        VectorDebugger.AddVector(E1.forward, Color.red, "E1");
        VectorDebugger.AddVectorsSecuence(E2, true, Color.blue, "E2");
        VectorDebugger.AddVectorsSecuence(E3, true, Color.yellow, "E3");
        VectorDebugger.EnableEditorView();
    }
示例#2
0
 void Start()
 {
     VectorDebugger.EnableCoordinates();
     Blanco = new Vec3(transform.forward * 50);
     White  = Blanco;
     VectorDebugger.AddVector(transform.position, Blanco, Color.white, "Blanco");
     VectorDebugger.EnableEditorView();
 }
示例#3
0
文件: Nave.cs 项目: IkerNoya/Algebra
    void Start()
    {
        VectorDebugger.EnableCoordinates();

        Debug.Log(a.ToString());
        VectorDebugger.AddVector(a, Color.green, "La verde");

        VectorDebugger.EnableEditorView();
    }
示例#4
0
    void Start()
    {
        ultimoEjercicio = ejercicio;

        VectorDebugger.EnableCoordinates();
        VectorDebugger.AddVector(A, Color.white, "A");
        VectorDebugger.AddVector(B, Color.black, "B");
        VectorDebugger.AddVector(C, vectorColor, "C");
        VectorDebugger.EnableEditorView();

        E5_startTime = E10_startTime = Time.time;
    }
示例#5
0
    void Start()
    {
        VectorDebugger.EnableCoordinates();
        Debug.Log(a.ToString());
        VectorDebugger.AddVector(a, Color.green, "La verde");
        Debug.Log(b.ToString());
        VectorDebugger.AddVector(b, Color.blue, "La azul");
        Debug.Log(result.ToString());
        VectorDebugger.AddVector(result, Color.red, "La roja");


        VectorDebugger.EnableEditorView();

    }
示例#6
0
    void Start()
    {
        VectorDebugger.EnableCoordinates();
        List <Vector3> vectors = new List <Vector3>();

        vectors.Add(new Vec3(10.0f, 0.0f, 0.0f));
        vectors.Add(new Vec3(10.0f, 10.0f, 0.0f));
        vectors.Add(new Vec3(20.0f, 10.0f, 0.0f));
        vectors.Add(new Vec3(20.0f, 20.0f, 0.0f));
        //VectorDebugger.AddVectorsSecuence(vectors, false, Color.red, "secuencia");
        //VectorDebugger.AddVector(new Vector3(10, 10, 0), Color.blue, "elAzul");
        //VectorDebugger.AddVector(Vector3.down * 7, Color.green, "elVerde");
        //VectorDebugger.AddVector(new Vec3(VectorDebugger.GetVectorsPositions("secuencia")[3] - VectorDebugger.GetVectorsPositions("secuencia")[1]), Color.cyan, "elPrimero");
        VectorDebugger.AddVector(new Vec3(new Vec3(10.0f, 0.0f, 0.0f) * 2), Color.yellow, "elSegundo");
        VectorDebugger.EnableEditorView();
    }
    void Start()
    {
        VectorDebugger.EnableCoordinates();

        Blanco = origVec;
        Negro  = new Vector3(25.0f, 20.0f, 20.0f);

        VectorDebugger.AddVector(Blanco, Color.white, "Blanco");
        VectorDebugger.AddVector(Negro, Color.black, "Negro");
        VectorDebugger.AddVector(Rojo, Color.red, "Rojo");
        VectorDebugger.AddVector(Rojo, Color.green, "Verde");
        VectorDebugger.TurnOffVector("Blanco");
        VectorDebugger.TurnOffVector("Negro");
        VectorDebugger.TurnOffVector("Rojo");
        VectorDebugger.TurnOffVector("Verde");
        VectorDebugger.EnableEditorView();
    }
示例#8
0
    void Start()
    {
        VectorDebugger.EnableCoordinates();

        Blanco = new Vector3(10.0f, 10.0f, 10.0f);
        Negro  = new Vector3(25.0f, 20.0f, 20.0f);

        White = new Vec3(Blanco);
        Black = new Vec3(Negro);

        VectorDebugger.AddVector(Blanco, Color.white, "Blanco");
        VectorDebugger.AddVector(Negro, Color.black, "Negro");
        VectorDebugger.AddVector(Rojo, Color.red, "Rojo");


        VectorDebugger.EnableEditorView();
    }