public void MultiplyFunction <TPixel>(TestPixel <TPixel> back, TestPixel <TPixel> source, float amount, TestPixel <TPixel> expected) where TPixel : struct, IPixel <TPixel> { TPixel actual = PorterDuffFunctions <TPixel> .MultiplyFunction(back, source, amount); VectorAssert.Equal(expected, actual, 2); }
public void MultiplyFunctionBlender <TPixel>(TestPixel <TPixel> back, TestPixel <TPixel> source, float amount, TestPixel <TPixel> expected) where TPixel : struct, IPixel <TPixel> { TPixel actual = new DefaultPixelBlenders <TPixel> .MultiplySrcOver().Blend(back.AsPixel(), source.AsPixel(), amount); VectorAssert.Equal(expected.AsPixel(), actual, 2); }
public void LightenFunction <TPixel>(TestPixel <TPixel> back, TestPixel <TPixel> source, float amount, TestPixel <TPixel> expected) where TPixel : struct, IPixel <TPixel> { TPixel actual = PorterDuffFunctions.LightenSrcOver((TPixel)back, source, amount); VectorAssert.Equal(expected, actual, 2); }
public void HardLightFunctionBlender <TPixel>(TestPixel <TPixel> back, TestPixel <TPixel> source, float amount, TestPixel <TPixel> expected) where TPixel : struct, IPixel <TPixel> { TPixel actual = new DefaultPixelBlenders <TPixel> .HardLightSrcOver().Blend(back, source, amount); VectorAssert.Equal(expected, actual, 2); }
public void MultiplyFunction <TPixel>(TestPixel <TPixel> back, TestPixel <TPixel> source, float amount, TestPixel <TPixel> expected) where TPixel : unmanaged, IPixel <TPixel> { TPixel actual = PorterDuffFunctions.MultiplySrcOver(back.AsPixel(), source.AsPixel(), amount); VectorAssert.Equal(expected.AsPixel(), actual, 2); }
public void NormalBlendFunctionBlender <TPixel>(TestPixel <TPixel> back, TestPixel <TPixel> source, float amount, TestPixel <TPixel> expected) where TPixel : unmanaged, IPixel <TPixel> { TPixel actual = new DefaultPixelBlenders <TPixel> .NormalSrcOver().Blend(back.AsPixel(), source.AsPixel(), amount); VectorAssert.Equal(expected.AsPixel(), actual, 2); }
public void MultiplyFunction_Blender <TPixel>(TestPixel <TPixel> back, TestPixel <TPixel> source, float amount, TestPixel <TPixel> expected) where TPixel : struct, IPixel <TPixel> { TPixel actual = new DefaultMultiplyPixelBlender <TPixel>().Blend(back, source, amount); VectorAssert.Equal(expected, actual, 2); }
public void HardLightFunction <TPixel>(TestPixel <TPixel> back, TestPixel <TPixel> source, float amount, TestPixel <TPixel> expected) where TPixel : struct, IPixel <TPixel> { TPixel actual = PorterDuffFunctions.HardLightSrcOver(back.AsPixel(), source.AsPixel(), amount); VectorAssert.Equal(expected.AsPixel(), actual, 2); }
public void NormalBlendFunction <TPixel>(TestPixel <TPixel> back, TestPixel <TPixel> source, float amount, TestPixel <TPixel> expected) where TPixel : struct, IPixel <TPixel> { TPixel actual = PorterDuffFunctions.Normal((TPixel)(TPixel)back, source, amount); VectorAssert.Equal(expected, actual, 2); }
public void MultiplyFunction_Blender_Bulk <TPixel>(TestPixel <TPixel> back, TestPixel <TPixel> source, float amount, TestPixel <TPixel> expected) where TPixel : struct, IPixel <TPixel> { BufferSpan <TPixel> dest = new BufferSpan <TPixel>(new TPixel[1]); new DefaultMultiplyPixelBlender <TPixel>().Blend(dest, back.AsSpan(), source.AsSpan(), AsSpan(amount)); VectorAssert.Equal(expected, dest[0], 2); }
public void MultiplyFunctionBlenderBulk <TPixel>(TestPixel <TPixel> back, TestPixel <TPixel> source, float amount, TestPixel <TPixel> expected) where TPixel : struct, IPixel <TPixel> { var dest = new Span <TPixel>(new TPixel[1]); new DefaultPixelBlenders <TPixel> .MultiplySrcOver().Blend(this.Configuration, dest, back.AsSpan(), source.AsSpan(), AsSpan(amount)); VectorAssert.Equal(expected.AsPixel(), dest[0], 2); }
public void NormalBlendFunctionBlenderBulk <TPixel>(TestPixel <TPixel> back, TestPixel <TPixel> source, float amount, TestPixel <TPixel> expected) where TPixel : struct, IPixel <TPixel> { var dest = new Span <TPixel>(new TPixel[1]); new DefaultPixelBlenders <TPixel> .NormalSrcOver().Blend(this.MemoryAllocator, dest, back.AsSpan(), source.AsSpan(), AsSpan(amount)); VectorAssert.Equal(expected, dest[0], 2); }
public void OverlayFunction_Blender_Bulk <TPixel>(TestPixel <TPixel> back, TestPixel <TPixel> source, float amount, TestPixel <TPixel> expected) where TPixel : struct, IPixel <TPixel> { Span <TPixel> dest = new Span <TPixel>(new TPixel[1]); new DefaultPixelBlenders <TPixel> .Overlay().Blend(this.MemoryManager, dest, back.AsSpan(), source.AsSpan(), AsSpan(amount)); VectorAssert.Equal(expected, dest[0], 2); }
public void HardLightFunction_Blender_Bulk <TPixel>(TestPixel <TPixel> back, TestPixel <TPixel> source, float amount, TestPixel <TPixel> expected) where TPixel : struct, IPixel <TPixel> { Span <TPixel> dest = new Span <TPixel>(new TPixel[1]); new DefaultPixelBlenders <TPixel> .HardLight().Blend(dest, back.AsSpan(), source.AsSpan(), AsSpan(amount)); VectorAssert.Equal(expected, dest[0], 2); }
public void HardLightFunction(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { Vector4 actual = PorterDuffFunctions.HardLightFunction(back, source, amount); VectorAssert.Equal(expected, actual, 5); }
public void AddFunction(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { Vector4 actual = PorterDuffFunctions.Multiply((Vector4)back, source, amount); VectorAssert.Equal(expected, actual, 5); }
public void SubstractFunction(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { Vector4 actual = PorterDuffFunctions.Subtract((Vector4)back, source, amount); VectorAssert.Equal(expected, actual, 5); }
public void ScreenFunction(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { Vector4 actual = PorterDuffFunctions.ScreenSrcOver((Vector4)back, source, amount); VectorAssert.Equal(expected, actual, 5); }