public static Vector6 Normalize(Vector6 a) { float Mag = Vector6.Magnitude(a); return(new Vector6( a.largeRow / Mag, a.largeColumn / Mag, a.smallRow / Mag, a.smallColumn / Mag, a.wonBy / Mag, a.valid / Mag)); }
public static float SqrMagnitude(Vector6 a) { return(Mathf.Pow(Vector6.Magnitude(a), 2)); }