public static Vector2ub Next(this Random random, Vector2ub min, Vector2ub max) { return new Vector2ub( (byte)random.Next(min.X, max.X + 1), (byte)random.Next(min.Y, max.Y + 1) ); }
public static Vector2ub Next(this Random random, Vector2ub min, Vector2ub max) { return(new Vector2ub( (byte)random.Next(min.X, max.X + 1), (byte)random.Next(min.Y, max.Y + 1) )); }