/// <summary> /// Интерполяция вектора к другому вектору /// </summary> /// <param name="v1"></param> /// <param name="v2"></param> /// <param name="amt">Value between 0.0 (old vector) and 1.0 (new vector). 0.9 is very near the new vector. 0.5 is halfway in between</param> /// <returns>Новый вектор</returns> public static Vector2D Lerp(Vector2D v1, Vector2D v2, double amt) { Vector2D tmp = new Vector2D(); tmp = v1.CopyToVector(); return(tmp.Lerp(v2, amt)); }