示例#1
0
            public void RunStructFldScenario(VectorUnaryOpTest__NegateUInt16 testClass)
            {
                var result = Vector256.Negate(_fld1);

                Unsafe.Write(testClass._dataTable.outArrayPtr, result);
                testClass.ValidateResult(_fld1, testClass._dataTable.outArrayPtr);
            }
示例#2
0
        public void RunClassFldScenario()
        {
            TestLibrary.TestFramework.BeginScenario(nameof(RunClassFldScenario));

            var result = Vector256.Negate(_fld1);

            Unsafe.Write(_dataTable.outArrayPtr, result);
            ValidateResult(_fld1, _dataTable.outArrayPtr);
        }
示例#3
0
        public void RunStructLclFldScenario()
        {
            TestLibrary.TestFramework.BeginScenario(nameof(RunStructLclFldScenario));

            var test   = TestStruct.Create();
            var result = Vector256.Negate(test._fld1);

            Unsafe.Write(_dataTable.outArrayPtr, result);
            ValidateResult(test._fld1, _dataTable.outArrayPtr);
        }
示例#4
0
        public void RunClassLclFldScenario()
        {
            TestLibrary.TestFramework.BeginScenario(nameof(RunClassLclFldScenario));

            var test   = new VectorUnaryOpTest__NegateUInt16();
            var result = Vector256.Negate(test._fld1);

            Unsafe.Write(_dataTable.outArrayPtr, result);
            ValidateResult(test._fld1, _dataTable.outArrayPtr);
        }
示例#5
0
        public void RunLclVarScenario_UnsafeRead()
        {
            TestLibrary.TestFramework.BeginScenario(nameof(RunLclVarScenario_UnsafeRead));

            var op1    = Unsafe.Read <Vector256 <UInt16> >(_dataTable.inArray1Ptr);
            var result = Vector256.Negate(op1);

            Unsafe.Write(_dataTable.outArrayPtr, result);
            ValidateResult(op1, _dataTable.outArrayPtr);
        }
示例#6
0
        public void RunBasicScenario_UnsafeRead()
        {
            TestLibrary.TestFramework.BeginScenario(nameof(RunBasicScenario_UnsafeRead));

            var result = Vector256.Negate(
                Unsafe.Read <Vector256 <Byte> >(_dataTable.inArray1Ptr)
                );

            Unsafe.Write(_dataTable.outArrayPtr, result);
            ValidateResult(_dataTable.inArray1Ptr, _dataTable.outArrayPtr);
        }