public void setScript(VayneScript script)
 {
     player = script;
     //totalDamage = player.getWeaponDamage() * 1.3f;
 }
 public void setScript(VayneScript script)
 {
     player = script;
 }
 public void setScript(VayneScript script)
 {
     player = script;
     totalDamage = 1.0f * player.getWeaponDamage();
 }