private static void OnUpdate(EventArgs args) { CondemnLogic.Execute(args); Activator.OnUpdate(); Cleanser.OnUpdate(); foreach (var module in Variables.moduleList.Where(module => module.GetModuleType() == ModuleType.OnUpdate && module.ShouldGetExecuted())) { module.OnExecute(); } }
public static void OnLoad() { var RootMenu = Variables.Menu; var OWMenu = new Menu("[VHR] Orbwalker", "dz191.vhr.orbwalker"); { Variables.Orbwalker = new Orbwalking.Orbwalker(OWMenu); RootMenu.AddSubMenu(OWMenu); } var TSMenu = new Menu("[VHR] TS", "dz191.vhr.ts"); { TargetSelector.AddToMenu(TSMenu); RootMenu.AddSubMenu(TSMenu); } var comboMenu = new Menu("[VHR] Combo", "dz191.vhr.combo"); { var manaMenu = new Menu("Mana Manager", "dz191.vhr.combo.mm"); { manaMenu.AddManaLimiter(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.Combo); manaMenu.AddManaLimiter(Enumerations.Skills.E, Orbwalking.OrbwalkingMode.Combo); manaMenu.AddManaLimiter(Enumerations.Skills.R, Orbwalking.OrbwalkingMode.Combo); comboMenu.AddSubMenu(manaMenu); } comboMenu.AddSkill(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.Combo); comboMenu.AddSkill(Enumerations.Skills.E, Orbwalking.OrbwalkingMode.Combo); comboMenu.AddSkill(Enumerations.Skills.R, Orbwalking.OrbwalkingMode.Combo, false); comboMenu.AddSlider("dz191.vhr.combo.r.minenemies", "Min. R Enemies", new Tuple <int, int, int>(2, 1, 5)).SetTooltip("Minimum enemies in range for R"); comboMenu.AddBool("dz191.vhr.combo.q.2wstacks", "Only Q if 2W Stacks on Target").SetTooltip("Will Q for 3rd proc only. Enable if you want AA AA Q AA"); RootMenu.AddSubMenu(comboMenu); } var harassMenu = new Menu("[VHR] Harass", "dz191.vhr.mixed"); { var manaMenu = new Menu("Mana Manager", "dz191.vhr.mixed.mm"); { manaMenu.AddManaLimiter(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.Mixed); manaMenu.AddManaLimiter(Enumerations.Skills.E, Orbwalking.OrbwalkingMode.Mixed); harassMenu.AddSubMenu(manaMenu); } harassMenu.AddSkill(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.Mixed); harassMenu.AddSkill(Enumerations.Skills.E, Orbwalking.OrbwalkingMode.Mixed); harassMenu.AddBool("dz191.vhr.mixed.q.2wstacks", "Only Q if 2W Stacks on Target").SetTooltip("Will Q for 3rd proc only. Enable if you want AA AA Q AA"); harassMenu.AddBool("dz191.vhr.mixed.ethird", "Use E for Third Proc").SetTooltip("Uses E for 3rd W proc. Enable if you want AA Q AA E"); RootMenu.AddSubMenu(harassMenu); } var farmMenu = new Menu("[VHR] Farm", "dz191.vhr.farm"); { farmMenu.AddSkill(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.LaneClear).SetTooltip("Q Laneclear"); farmMenu.AddManaLimiter(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.LaneClear, 45, true); farmMenu.AddSkill(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.LastHit).SetTooltip("Q Lasthit"); farmMenu.AddManaLimiter(Enumerations.Skills.Q, Orbwalking.OrbwalkingMode.LastHit, 45, true); farmMenu.AddBool("dz191.vhr.farm.condemnjungle", "Use E to condemn jungle mobs", true).SetTooltip("Use Condemn against jungle creeps"); farmMenu.AddBool("dz191.vhr.farm.qjungle", "Use Q against jungle mobs", true).SetTooltip("Use Tumble in the Jungle"); RootMenu.AddSubMenu(farmMenu); } var miscMenu = new Menu("[VHR] Misc", "dz191.vhr.misc"); { var miscQMenu = new Menu("Misc - Q (Tumble)", "dz191.vhr.misc.tumble"); { miscQMenu.AddStringList("dz191.vhr.misc.condemn.qlogic", "Q Logic", new[] { "Reborn", "Normal", "Kite melees", "Kurisu" }).SetTooltip("The Tumble Method. Reborn = Safest & Besto"); miscQMenu.AddBool("dz191.vhr.mixed.mirinQ", "Q to Wall when Possible (Mirin Mode)", true).SetTooltip("Will Q to walls when possible for really fast bursts!"); miscQMenu.AddBool("dz191.vhr.misc.tumble.smartq", "Try to QE when possible").SetTooltip("Will try to do the Tumble + Condemn combo when possible"); //Done miscQMenu.AddKeybind("dz191.vhr.misc.tumble.noaastealthex", "Don't AA while stealthed", new Tuple <uint, KeyBindType>('K', KeyBindType.Toggle)).SetTooltip("Will not AA while you are in Ult+Q"); //Done miscQMenu.AddSlider("dz191.vhr.misc.tumble.noaastealthex.hp", "^ Only if HP % < x", new Tuple <int, int, int>(35, 0, 100)).SetTooltip("If true it will not Q into 2 or more enemies"); //done miscQMenu.AddBool("dz191.vhr.misc.tumble.ijava", "iJava Stealth").SetTooltip("If you are not iJava, Don't press me :^)"); //Done miscQMenu.AddSlider("dz191.vhr.misc.tumble.noaastealth.duration", "Duration to wait (iJava Only)", new Tuple <int, int, int>(700, 0, 1000)); miscQMenu.AddBool("dz191.vhr.misc.tumble.noqenemies", "Don't Q into enemies").SetTooltip("If true it will not Q into 2 or more enemies"); //done miscQMenu.AddBool("dz191.vhr.misc.tumble.noqenemies.old", "Use Old Don't Q into enemies").SetTooltip("Uses the old algorithm."); //done miscQMenu.AddBool("dz191.vhr.misc.tumble.dynamicqsafety", "Use dynamic Q Safety Distance").SetTooltip("Use the enemy AA range as the 'Don't Q into enemies' safety distance?"); //done miscQMenu.AddBool("dz191.vhr.misc.tumble.qspam", "Ignore Q checks").SetTooltip("Ignores 'Safe Q' and 'Don't Q into enemies' checks"); //Done miscQMenu.AddBool("dz191.vhr.misc.tumble.qinrange", "Q For KS", true).SetTooltip("Uses Q to KS by Qing in range if you can kill with Q + AA"); //Done miscQMenu.AddSlider( "dz191.vhr.misc.tumble.noaa.enemies", "Min Enemies for No AA Stealth", new Tuple <int, int, int>(3, 2, 5)); miscMenu.AddSubMenu(miscQMenu); } var miscEMenu = new Menu("Misc - E (Condemn)", "dz191.vhr.misc.condemn"); { miscEMenu.AddStringList("dz191.vhr.misc.condemn.condemnmethod", "Condemn Method", new[] { "VH Revolution", "VH Reborn", "Marksman/Gosu", "Shine#" }).SetTooltip("The condemn method. Recommended: Revolution > Shine/Reborn > Marksman"); miscEMenu.AddSlider("dz191.vhr.misc.condemn.pushdistance", "E Push Distance", new Tuple <int, int, int>(420, 350, 470)).SetTooltip("The E Knockback distance the script uses. Recommended: 400-430"); miscEMenu.AddSlider("dz191.vhr.misc.condemn.accuracy", "Accuracy (Revolution Only)", new Tuple <int, int, int>(45, 1, 65)).SetTooltip("The Condemn Accuracy. Recommended value: 40-45"); miscEMenu.AddItem( new MenuItem("dz191.vhr.misc.condemn.enextauto", "E Next Auto").SetValue( new KeyBind('T', KeyBindType.Toggle))).SetTooltip("If On it will fire E after the next Auto Attack is landed"); miscEMenu.AddItem( new MenuItem("dz191.vhr.misc.condemn.flashcondemn", "Condemn -> Flash").SetValue( new KeyBind('W', KeyBindType.Press))) .SetTooltip("Uses the Condemn -> Flash pro play on an enemy on which it is possible to do so."); miscEMenu.AddBool("dz191.vhr.misc.condemn.onlystuncurrent", "Only stun current target").SetTooltip("Only uses E on the current orbwalker target"); //done miscEMenu.AddBool("dz191.vhr.misc.condemn.autoe", "Auto E").SetTooltip("Uses E whenever possible"); //Done miscEMenu.AddBool("dz191.vhr.misc.condemn.eks", "Smart E KS").SetTooltip("Uses E to KS when they have 2 W Stacks and they can be killed by W + E"); //Done miscEMenu.AddSlider("dz191.vhr.misc.condemn.noeaa", "Don't E if Target can be killed in X AA", new Tuple <int, int, int>(1, 0, 4)).SetTooltip("Does not condemn if you can kill the target in X Auto Attacks"); //Done miscEMenu.AddBool("dz191.vhr.misc.condemn.trinketbush", "Trinket Bush on Condemn", true).SetTooltip("Uses Blue / Yellow trinket on bush if you condemn in there."); miscEMenu.AddBool("dz191.vhr.misc.condemn.lowlifepeel", "Peel with E when low health").SetTooltip("Uses E on melee enemies if your health < 15%"); miscEMenu.AddBool("dz191.vhr.misc.condemn.condemnflag", "Condemn to J4 flag", true).SetTooltip("Tries to make the assembly condemn on J4 Flags"); miscEMenu.AddBool("dz191.vhr.misc.condemn.noeturret", "No E Under enemy turret").SetTooltip("Does not condemn if you are under their turret"); miscEMenu.AddBool("dz191.vhr.misc.condemn.repelflash", "Use E on Enemy Flashes").SetTooltip("Uses E on enemy flashes that get too close."); miscEMenu.AddBool("dz191.vhr.misc.condemn.repelkindred", "Use E to push enemies out of kindred ult").SetTooltip("Uses E on enemies inside Kindred's ult."); miscMenu.AddSubMenu(miscEMenu); } var miscGeneralSubMenu = new Menu("Misc - General", "dz191.vhr.misc.general"); //Done { miscGeneralSubMenu.AddBool("dz191.vhr.misc.general.antigp", "Anti Gapcloser").SetTooltip("Uses E to stop gapclosers"); miscGeneralSubMenu.AddBool("dz191.vhr.misc.general.interrupt", "Interrupter", true).SetTooltip("Uses E to interrupt skills"); miscGeneralSubMenu.AddSlider("dz191.vhr.misc.general.antigpdelay", "Anti Gapcloser Delay (ms)", new Tuple <int, int, int>(0, 0, 1000)).SetTooltip("Sets a delay before the Condemn for Antigapcloser is casted."); miscGeneralSubMenu.AddBool("dz191.vhr.misc.general.specialfocus", "Focus targets with 2 W marks").SetTooltip("Tries to focus targets that have 2W Rings on them"); miscGeneralSubMenu.AddBool("dz191.vhr.misc.general.reveal", "Stealth Reveal (Pink Ward / Lens)").SetTooltip("Reveals stealthed champions using Pink Wards / Lenses"); miscGeneralSubMenu.AddBool("dz191.vhr.misc.general.disablemovement", "Disable Orbwalker Movement").SetTooltip("Disables the Orbwalker movements as long as it's active"); miscGeneralSubMenu.AddBool("dz191.vhr.misc.general.disableattk", "Disable Orbwalker Attack").SetTooltip("Disables the Orbwalker attacks as long as it's active"); miscMenu.AddSubMenu(miscGeneralSubMenu); } RootMenu.AddSubMenu(miscMenu); } var drawMenu = new Menu("[VHR] Drawings", "dz191.vhr.draw"); { drawMenu.AddBool("dz191.vhr.draw.spots", "Draw Spots", true); drawMenu.AddBool("dz191.vhr.draw.range", "Draw Enemy Ranges", true); drawMenu.AddBool("dz191.vhr.draw.condemn", "Draw Condemn Rectangles", true); drawMenu.AddBool("dz191.vhr.draw.qpos", "Reborn Q Position (Debug)"); RootMenu.AddSubMenu(drawMenu); } //CustomAntigapcloser.BuildMenu(RootMenu); DZAntigapcloserVHR.BuildMenu(RootMenu, "[VHR] AntiGapclosers List", "dz191.vhr.agplist"); Activator.LoadMenu(); Cleanser.LoadMenu(RootMenu); ProfileSelector.OnLoad(RootMenu); TranslationInterface.OnLoad(RootMenu); RootMenu.AddToMainMenu(); }