public static void CreateVarietyDealer(int x, int y) { VarietyDealer dealer = new VarietyDealer(); /* Begin outfit */ dealer.Name = "Nix"; dealer.Title = "the Variety Dealer"; dealer.Body = 400; dealer.Female = false; dealer.Hue = 0x8835; foreach (var item in dealer.GetEquippedItems()) { if (item.Layer != Layer.ShopBuy && item.Layer != Layer.ShopResale && item.Layer != Layer.ShopSell) { item.Delete(); } } dealer.HairItemID = 0x2049; // Pig Tails dealer.HairHue = 0x482; dealer.FacialHairItemID = 0x203E; dealer.FacialHairHue = 0x482; dealer.AddItem(new FloppyHat(1)); dealer.AddItem(new Robe(1)); dealer.AddItem(new LanternOfSouls()); dealer.AddItem(new Sandals(0x482)); /* End outfit */ dealer.MoveToWorld(new Point3D(x, y, -1), Map.Malas); dealer.Home = dealer.Location; dealer.RangeHome = 2; }