示例#1
0
        internal void Unloading()
        {
            _variables.ResetAvailability(Zone.ZoneLoadedAvailability);

            IsEnabled = false;

            Properties  = null;
            Pathfinding = null;
            Connections.Clear();
            SpawnPoints.Clear();
            Npcs.Clear();
            Listeners.Clear();
        }
示例#2
0
 public virtual void ResetAvailability(string availability)
 {
     Traits.ResetAvailability(availability);
 }
示例#3
0
 public void ResetAvailability(string availability)
 {
     Traits.ResetAvailability(availability);
     Roster.ResetAvailability(availability);
 }