private void DrawBindings() { foreach (var variable in this.model) { EditorGUILayout.BeginHorizontal(); { EditorGUILayout.BeginVertical(); EditorGUILayout.BeginHorizontal(); { variable.randomize = EditorGUILayout.Toggle(variable.randomize); if (GUILayout.Button("Randomize")) { this.InvokeEvent(this.OnEditBinding, variable); } if (GUILayout.Button("Clear")) { this.InvokeEvent(this.OnRemoveBinding, variable); } } EditorGUILayout.EndHorizontal(); EditorGUILayout.EndVertical(); var view = VariableBindingViewFactory.CreateFromVariable(variable); EditorGUILayout.BeginVertical(); { view.Draw(); } EditorGUILayout.EndVertical(); } EditorGUILayout.EndHorizontal(); } }
public void Draw() { EditorGUILayout.BeginVertical(); EditorGUILayout.LabelField("Gameobject (Module):\t" + this.variable.target); EditorGUILayout.EndVertical(); EditorGUILayout.BeginVertical(); EditorGUILayout.LabelField("Field:\t\t\t" + this.variable.name); EditorGUILayout.EndVertical(); EditorGUILayout.Separator(); EditorGUILayout.LabelField("Alias/Value:"); ++EditorGUI.indentLevel; var view = VariableBindingViewFactory.CreateFromVariable(this.variable); view.Draw(); --EditorGUI.indentLevel; EditorGUILayout.Separator(); var randView = new VariableRandomizationView(this.randomization, this.variable.randomize); randView.OnActivationToggled += this.OnActivationToggled; randView.Draw(); }