示例#1
0
            public int OnSockConnectFail(UserSock sock, string addr, int port)
            {
                LogSystem.Log("OnSockConnectFail");

                PromptManager.Instance.ShowPromptUI(XmlManager.Instance.GetCommonText("System0001"));

                m_gamesock.SetConnected(false);
                if (null != m_gamesock.m_lgsockcall)
                {
                    m_gamesock.m_lgsockcall.on_connect_failed(addr, port);
                    return(1);
                }
                else
                {
                    if (m_gamesock != null)
                    {
                        VarList args = VarList.GetVarList();
                        args.AddString(addr);
                        args.AddInt(port);
                        m_gamesock.Excute_CallBack("on_connect_fail", args);
                        args.Collect();
                        return(1);
                    }
                    else
                    {
                        LogSystem.LogError("Error, OnSockConnectFail gamesock is null");
                    }
                    return(0);
                }
            }
示例#2
0
    /* @brief:请求移动消息
     * @param: iModel ,移动模式
     * @param: fsrcX ,移动时位置点X
     * @param: fsrcZ ,移动时位置点Z
     * @param: fReqX ,请求目标点X
     * @param: fReqZ ,请求目标点Z
     *  @return void
     */
    public static bool RequstMove(int iModel, float fsrcX, float fsrcZ, float fReqX, float fReqZ)
    {
        if (mGameSender == null)
        {
            return(false);
        }

        VarList args = VarList.GetVarList();

        args.AddInt(iModel);
        args.AddFloat(fsrcX);
        args.AddFloat(fsrcZ);
        args.AddFloat(fReqX);
        args.AddFloat(fReqZ);
        VarList ret = VarList.GetVarList();

        if (mGameSender.RequestMove(ref args, ref ret))
        {
            args.Collect();
            bool bref = ret.GetBool(0);
            ret.Collect();
            return(bref);
        }
        args.Collect();
        return(false);
    }
示例#3
0
            public int OnSockConnected(UserSock sock, string addr, int port)
            {
                LogSystem.Log("OnSockConnected");
                m_gamesock.SetConnected(true);
                if (null != m_gamesock.m_lgsockcall)
                {
                    m_gamesock.m_lgsockcall.on_connected(addr, port);
                    return(1);
                }
                else
                {
                    if (m_gamesock != null)
                    {
                        VarList args = VarList.GetVarList();
                        args.AddString(addr);
                        args.AddInt(port);
                        m_gamesock.Excute_CallBack("on_connected", args);
                        args.Collect();
                        return(1);
                    }
                    else
                    {
                        LogSystem.LogError("Error, OnSockConnected gamesock is null");
                    }

                    return(0);
                }
            }
示例#4
0
        public bool SetInt(int row, int col, int result)
        {
            if (row >= GetRowCount() || col >= GetColcount() || row < 0 || col < 0)
            {
                return(false);
            }

            VarList rowItem = rowSet[row];

            if (rowItem == null)
            {
                return(false);
            }

            if (col < rowItem.GetCount())
            {
                rowItem.SetInt(col, result);
            }
            else
            {
                rowItem.AddInt(result);
            }

            return(true);
        }
示例#5
0
    /// <summary>
    /// 请求停止
    /// </summary>
    /// <param name="iModel"></param>
    /// <param name="fsrcX"></param>
    /// <param name="fsrcY"></param>
    /// <param name="fsrcZ"></param>
    /// <param name="fReqX"></param>
    /// <param name="fReqZ"></param>
    /// <param name="fMoveSpeed"></param>
    /// <param name="strInfo"></param>
    /// <returns></returns>
    public static bool RequstStop(float fsrcX, float fsrcZ, float orient)
    {
        if (mGameSender == null)
        {
            return(false);
        }

        VarList args = VarList.GetVarList();

        args.AddInt(0);
        args.AddFloat(fsrcX);
        args.AddFloat(fsrcZ);
        args.AddFloat(orient);
        VarList ret = VarList.GetVarList();

        if (mGameSender.RequestMove(ref args, ref ret))
        {
            args.Collect();
            //bool bret = ret.GetBool(0);
            //ret.Collect();
            //return bret;
            return(true);
        }
        args.Collect();
        return(false);
    }
示例#6
0
            public int OnSockConnectFail(UserSock sock, string addr, int port)
            {
                //Log.Trace("OnSockConnectFail");

                if (null != m_gamesock.m_lgsockcall)
                {
                    m_gamesock.m_lgsockcall.on_connect_failed(addr, port);
                    return(1);
                }
                else
                {
                    if (m_gamesock != null)
                    {
                        VarList args = new VarList();
                        args.AddString(addr);
                        args.AddInt(port);
                        m_gamesock.Excute_CallBack("on_connect_fail", args);
                        return(1);
                    }
                    else
                    {
                        //Log.TraceError("Error, OnSockConnectFail gamesock is null");
                    }
                    return(0);
                }
            }
示例#7
0
        public void addVarList(ref VarList argList)
        {
            argList.AddFloat(this.x);
            argList.AddFloat(this.y);
            argList.AddFloat(this.z);

            argList.AddFloat(this.orient);
            argList.AddFloat(this.MoveSpeed);
            argList.AddFloat(this.RotateSpeed);


            argList.AddFloat(this.JumpSpeed);
            argList.AddFloat(this.Gravity);
            argList.AddInt(this.Mode);
        }
示例#8
0
    /// <summary>
    /// 赋值VarList
    /// </summary>
    /// <param name="args"></param>
    /// <param name="index"></param>
    /// <param name="newList"></param>
    public static void CopyVarList(ref VarList args, ref VarList newList, int start, int count)
    {
        int index = start;

        for (; index < args.GetCount() && count > 0; index++, count--)
        {
            int type = args.GetType(index);

            switch (type)
            {
            case VarType.Bool:
                newList.AddBool(args.GetBool(index));
                break;

            case VarType.Int:
                newList.AddInt(args.GetInt(index));
                break;

            case VarType.String:
                newList.AddString(args.GetString(index));
                break;

            case VarType.WideStr:
                newList.AddWideStr(args.GetWideStr(index));
                break;

            case VarType.Object:
                newList.AddObject(args.GetObject(index));
                break;

            case VarType.Float:
                newList.AddFloat(args.GetFloat(index));
                break;

            case VarType.Double:
                newList.AddDouble(args.GetDouble(index));
                break;

            case VarType.Int64:
                newList.AddInt64(args.GetInt64(index));
                break;
            }
        }
    }
示例#9
0
    //发送客户端自定义消息
    public static bool SendCustom(CustomHeader iMSG, params object[] objects)
    {
        if (mGameSender == null)
        {
            return(false);
        }

        VarList args = VarList.GetVarList();

        args.AddInt((int)iMSG);
        for (int i = 0; i < objects.Length; i++)
        {
            AddObjectArgs(ref args, ref objects[i]);
        }

        if (mGameSender.Custom(ref args))
        {
            args.Collect();
            return(true);
        }
        args.Collect();
        return(false);
    }
示例#10
0
        public void GetRoleInfo(ref VarList args, ref VarList ret)
        {
            try
            {
                if (mRoles == null || mRoles.Count == 0)
                {
                    return;
                }

                if (args == null || ret == null)
                {
                    return;
                }

                if (args.GetCount() == 0)
                {
                    return;
                }

                if (args.GetType(0) != VarType.Int)
                {
                    return;
                }

                int nIndex = args.GetInt(0);
                if (nIndex >= mRoles.Count)
                {
                    return;
                }

                VarList paraList = mRoles[nIndex].paraList;
                for (int i = 0; i < paraList.GetCount(); i++)
                {
                    switch (paraList.GetType(i))
                    {
                    case VarType.Bool:
                    {
                        ret.AddBool(paraList.GetBool(i));
                    }
                    break;

                    case VarType.Int:
                    {
                        ret.AddInt(paraList.GetInt(i));
                    }
                    break;

                    case VarType.Int64:
                    {
                        ret.AddInt64(paraList.GetInt64(i));
                    }
                    break;

                    case VarType.Float:
                    {
                        ret.AddFloat(paraList.GetFloat(i));
                    }
                    break;

                    case VarType.Double:
                    {
                        ret.AddDouble(paraList.GetDouble(i));
                    }
                    break;

                    case VarType.String:
                    {
                        ret.AddString(paraList.GetString(i));
                    }
                    break;

                    case VarType.WideStr:
                    {
                        ret.AddWideStr(paraList.GetWideStr(i));
                    }
                    break;

                    case VarType.Object:
                    {
                        ret.AddObject(paraList.GetObject(i));
                    }
                    break;

                    default:
                        return;
                    }
                }
            }
            catch (Exception ex)
            {
                //Log.Trace("GameReceiver.GetRoleInfo Exception:" + ex.ToString());
            }
            return;
        }
示例#11
0
        public bool SetValue(int row, int col, Var result)
        {
            try
            {
                if (row >= GetRowCount() || col >= GetColcount() ||
                    row < 0 || col < 0)
                {
                    return(false);
                }

                if (null == result)
                {
                    return(false);
                }

                VarList rowItem = rowSet[row];
                if (rowItem == null)
                {
                    return(false);
                }

                if (col > rowItem.GetCount())
                {
                    //Log.Trace("col error col=" + col.ToString());
                    return(false);
                }

                switch (result.Type)
                {
                case VarType.Int:
                {
                    if (col < rowItem.GetCount())
                    {
                        rowItem.SetInt(col, result.GetInt());
                    }
                    else
                    {
                        rowItem.AddInt(result.GetInt());
                    }
                }
                break;

                case VarType.Int64:
                {
                    if (col < rowItem.GetCount())
                    {
                        rowItem.SetInt64(col, result.GetInt64());
                    }
                    else
                    {
                        rowItem.AddInt64(result.GetInt64());
                    }
                }
                break;

                case VarType.Float:
                {
                    if (col < rowItem.GetCount())
                    {
                        rowItem.SetFloat(col, result.GetFloat());
                    }
                    else
                    {
                        rowItem.AddFloat(result.GetFloat());
                    }
                }
                break;

                case VarType.Double:
                {
                    if (col < rowItem.GetCount())
                    {
                        rowItem.SetDouble(col, result.GetDouble());
                    }
                    else
                    {
                        rowItem.AddDouble(result.GetDouble());
                    }
                }
                break;

                case VarType.String:
                {
                    if (col < rowItem.GetCount())
                    {
                        rowItem.SetString(col, result.GetString());
                    }
                    else
                    {
                        rowItem.AddString(result.GetString());
                    }
                }
                break;

                case VarType.WideStr:
                {
                    if (col < rowItem.GetCount())
                    {
                        rowItem.SetWideStr(col, result.GetWideStr());
                    }
                    else
                    {
                        rowItem.AddWideStr(result.GetWideStr());
                    }
                }
                break;

                case VarType.Object:
                {
                    if (col < rowItem.GetCount())
                    {
                        rowItem.SetObject(col, result.GetObject());
                    }
                    else
                    {
                        rowItem.AddObject(result.GetObject());
                    }
                }
                break;

                default:
                    //Log.Trace("typer error type=" + result.Type.ToString());
                    return(false);
                }//end switch

                //rowSet[row] = rowItem;
                //int nCount = rowItem.GetCount();
                return(true);
            }
            catch (Exception ex)
            {
                Log.TraceExcep(ref ex);
                return(false);
            }
        }
示例#12
0
        public bool RecvRecordGrid(ref GameRecord rec, int isViewObj,
                                   int nIdent, int nSerial, int index, ref LoadArchive loadAr,
                                   int count)
        {
            try
            {
                Var key = new Var();
                for (int i = 0; i < count; i++)
                {
                    int row = 0;
                    int col = 0;
                    if (!loadAr.ReadInt16(ref row))
                    {
                        return(false);
                    }
                    if (!loadAr.ReadInt8(ref col))
                    {
                        return(false);
                    }

                    if (col >= mRecordTable[index].nCols)
                    {
                        //Log.Trace("col error");
                        return(false);
                    }

                    switch (mRecordTable[index].ColTypes[col])
                    {
                    case OuterDataType.OUTER_TYPE_BYTE:
                    {
                        int value = 0;
                        if (!loadAr.ReadInt8(ref value))
                        {
                            return(false);
                        }
                        key.SetInt(value);
                    }
                    break;

                    case OuterDataType.OUTER_TYPE_WORD:
                    {
                        int value = 0;
                        if (!loadAr.ReadInt16(ref value))
                        {
                            return(false);
                        }
                        key.SetInt(value);
                    }
                    break;

                    case OuterDataType.OUTER_TYPE_DWORD:
                    {
                        int value = 0;
                        if (!loadAr.ReadInt32(ref value))
                        {
                            return(false);
                        }
                        key.SetInt(value);
                    }
                    break;

                    case OuterDataType.OUTER_TYPE_QWORD:
                    {
                        long value = 0;
                        if (!loadAr.ReadInt64(ref value))
                        {
                            return(false);
                        }
                        key.SetInt64(value);
                    }
                    break;

                    case OuterDataType.OUTER_TYPE_FLOAT:
                    {
                        float value = 0.0f;
                        if (!loadAr.ReadFloat(ref value))
                        {
                            return(false);
                        }
                        key.SetFloat(value);
                    }
                    break;

                    case OuterDataType.OUTER_TYPE_DOUBLE:
                    {
                        double value = 0.0;
                        if (!loadAr.ReadDouble(ref value))
                        {
                            return(false);
                        }
                        key.SetDouble(value);
                    }
                    break;

                    case OuterDataType.OUTER_TYPE_STRING:
                    {
                        string value = "";
                        if (!loadAr.ReadString(ref value))
                        {
                            return(false);
                        }
                        key.SetString(value);
                    }
                    break;

                    case OuterDataType.OUTER_TYPE_WIDESTR:
                    {
                        string value = "";
                        if (!loadAr.ReadWideStr(ref value))
                        {
                            return(false);
                        }
                        key.SetWideStr(value);
                    }
                    break;

                    case OuterDataType.OUTER_TYPE_OBJECT:
                    {
                        ObjectID value = new ObjectID();
                        if (!loadAr.ReadObject(ref value))
                        {
                            return(false);
                        }
                        key.SetObject(value);
                    }
                    break;

                    default:
                        //Log.Trace("unknown type record name " + rec.GetName());
                        return(false);
                    }//end switch

                    if (!rec.SetValue(row, col, key))
                    {
                        //Log.Trace("set value error recname " + rec.GetName());
                        return(false);
                    }

                    if (isViewObj == 0)
                    {
                        string  ident   = nIdent.ToString() + "-" + nSerial.ToString();
                        VarList argList = new VarList();
                        argList.AddString(ident);
                        argList.AddString(rec.GetName());
                        argList.AddInt(row);
                        argList.AddInt(col);
                        if (!Excute_CallBack("on_record_single_grid", argList))
                        {
                            //Log.Trace("does not RegistCallBack on_record_single_grid");
                        }
                    }//end if (isViewObj == 0)
                    else if (isViewObj == 3)
                    {
                        string  view_ident = nIdent.ToString();
                        VarList argList    = new VarList();
                        argList.AddString(view_ident);
                        argList.AddString(rec.GetName());
                        argList.AddInt(row);
                        argList.AddInt(col);
                        if (!Excute_CallBack("on_view_record_single_grid", argList))
                        {
                            //Log.Trace("does not RegistCallBack on_view_record_single_grid");
                        }
                    }//end if (isViewObj == 3)
                    else if (isViewObj == 1)
                    {
                        string  view_ident = nIdent.ToString();
                        string  item_ident = nSerial.ToString();
                        VarList argList    = new VarList();
                        argList.AddString(view_ident);
                        argList.AddString(item_ident);
                        argList.AddString(rec.GetName());
                        argList.AddInt(row);
                        argList.AddInt(col);
                        if (!Excute_CallBack("on_viewobj_record_single_grid", argList))
                        {
                            //Log.Trace("does not RegistCallBack on_viewobj_record_single_grid");
                        }
                    }//end if (isViewObj == 1)
                    else if (isViewObj == 2)
                    {
                        VarList argList = new VarList();
                        argList.AddString(rec.GetName());
                        argList.AddInt(row);
                        argList.AddInt(col);
                        if (!Excute_CallBack("on_scene_record_single_grid", argList))
                        {
                            //Log.Trace("does not RegistCallBack on_scene_record_single_grid");
                        }
                    } //end if (isViewObj == 2)
                }     // end for (int i = 0; i < count; i ++ )
            }
            catch (System.Exception ex)
            {
                Log.TraceExcep(ref ex);
                return(false);
            }

            return(true);
        }
示例#13
0
    //添加一个参数
    public static void AddObjectArgs(ref VarList args, ref object o)
    {
        System.Type itype = o.GetType();
        if (itype == typeof(bool))
        {
            args.AddBool((bool)o);
        }
        else if (itype == typeof(int))
        {
            args.AddInt((int)o);
        }
        else if (itype == typeof(long))
        {
            args.AddInt64((long)o);
        }
        else if (itype == typeof(float))
        {
            args.AddFloat((float)o);
        }
        else if (itype == typeof(double))
        {
            args.AddDouble((double)o);
        }
        else if (itype == typeof(ObjectID))
        {
            args.AddObject((ObjectID)o);
        }
        else if (itype == typeof(string))
        {
            args.AddString((string)o);
        }
        else if (itype == typeof(byte[]))
        {
            args.AddUserData((byte[])o);
        }
        else if (itype == typeof(WideString))
        {
            args.AddWideStr(((WideString)o).mstrContent);
        }
        else if (itype == typeof(VarList))
        {
            int iCount = ((VarList)o).GetCount();
            for (int j = 0; j < iCount; j++)
            {
                switch (((VarList)o).GetType(j))
                {
                case VarType.Bool:
                    args.AddBool(((VarList)o).GetBool(j));
                    break;

                case VarType.Int:
                    args.AddInt(((VarList)o).GetInt(j));
                    break;

                case VarType.Int64:
                    args.AddInt64(((VarList)o).GetInt64(j));
                    break;

                case VarType.Float:
                    args.AddFloat(((VarList)o).GetFloat(j));
                    break;

                case VarType.Double:
                    args.AddDouble(((VarList)o).GetDouble(j));
                    break;

                case VarType.String:
                    args.AddString(((VarList)o).GetString(j));
                    break;

                case VarType.WideStr:
                    args.AddWideStr(((VarList)o).GetWideStr(j));
                    break;

                case VarType.Object:
                    args.AddObject(((VarList)o).GetObject(j));
                    break;

                case VarType.UserData:
                    args.AddUserData(((VarList)o).GetUserData(j));
                    break;
                }
            }
        }
    }
示例#14
0
    //发送客户端自定义消息,请保留此功能,谢谢!
    public static bool SendCustomGM(string content)
    {
        if (mGameSender == null)
        {
            return(false);
        }

        VarList args = VarList.GetVarList();

        string[] split = content.Split(' ');
        int      len   = split.Length;

        if (len % 2 == 0)
        {
            for (int i = 0; i < len; ++i)
            {
                switch (split[i])
                {
                case "BOOL":
                    ++i;
                    args.AddBool(Convert.ToBoolean(split[i]));
                    break;

                case "INT":
                    ++i;
                    args.AddInt(Convert.ToInt32(split[i]));
                    break;

                case "INT64":
                    ++i;
                    args.AddInt64(Convert.ToInt64(split[i]));
                    break;

                case "FLOAT":
                    ++i;
                    args.AddFloat(Convert.ToSingle(split[i]));
                    break;

                case "DOUBLE":
                    ++i;
                    args.AddDouble(Convert.ToDouble(split[i]));
                    break;

                case "STRING":
                    ++i;
                    args.AddString(split[i]);
                    break;

                case "WIDESTR":
                    ++i;
                    args.AddWideStr(split[i]);
                    break;
                }
            }
        }

        if (mGameSender.Custom(ref args))
        {
            args.Collect();
            return(true);
        }
        args.Collect();
        return(false);
    }
示例#15
0
        public bool RecieveData(byte[] data, int iSize)
        {
            if (iSize > maxBufLength - miIndex)
            {
                return(false);
            }

            Array.Copy(data, 0, mBuffer, miIndex, iSize);
            if (miIndex >= 4)
            {
                //消息头已经收到,解析出消息头/
                messageLength = BitConverter.ToInt32(mBuffer, 0);
            }
            else
            {
                //头还没有接接收完/
                messageLength = -1;
            }

            miIndex += iSize;
            if (miIndex >= messageLength)
            {
                int    compressFlag = BitConverter.ToInt32(mBuffer, 4);
                byte[] bufferBody   = new byte[mBuffer.Length - 8];
                Array.Copy(mBuffer, 8, bufferBody, 0, bufferBody.Length);
                byte[] bodys = null;
                if (compressFlag > 0)
                {
                    bodys = ServerStateQuickLZ.decompress(bufferBody);
                }
                else
                {
                    bodys = new byte[mBuffer.Length - 8];
                    try
                    {
                        Array.Copy(mBuffer, 8, bodys, 0, bodys.Length);
                    }
                    catch (Exception e)
                    {
                        UnityEngine.Debug.LogError(e.ToString());
                    }
                }

                if (bodys.Length > 0)
                {
                    //解析消息
                    int m_nCurPosi = 0;
                    int Head1_0    = 0;
                    int Head1_1    = 0;

                    int Head2_0 = 0;
                    int Head2_1 = 0;

                    m_nCurPosi = 0;

                    Head1_0     = BitConverter.ToInt32(bodys, m_nCurPosi);
                    m_nCurPosi += 4;

                    Head1_1     = BitConverter.ToInt32(bodys, m_nCurPosi);
                    m_nCurPosi += 4;

                    Head2_0     = BitConverter.ToInt32(bodys, m_nCurPosi);
                    m_nCurPosi += 4;

                    Head2_1     = BitConverter.ToInt32(bodys, m_nCurPosi);
                    m_nCurPosi += 4;

                    int count = BitConverter.ToInt32(bodys, m_nCurPosi);
                    m_nCurPosi += 4;

                    VarList args = VarList.GetVarList();
                    args.AddInt(count);
                    int byteSize = bodys.Length;
                    for (int i = 0; i < count; i++)
                    {
                        int len = 0;
                        for (int c = 0; c < byteSize - m_nCurPosi - 1; c++)
                        {
                            try
                            {
                                char v = '\0';
                                if (m_nCurPosi + c < bodys.Length)
                                {
                                    v = BitConverter.ToChar(bodys, m_nCurPosi + c);
                                }

                                if (v == '\0' || bodys[m_nCurPosi + c] == 0)
                                {
                                    break;
                                }
                            }
                            catch (Exception e)
                            {
                                UnityEngine.Debug.LogError(e.ToString());
                            }

                            len++;
                        }

                        if (len > 0)
                        {
                            byte[] dddd = new byte[len];
                            Array.Copy(bodys, m_nCurPosi, dddd, 0, len);

                            //byte[] des = Encoding.Convert(Encoding.UTF8, System.Text.Encoding.Default, dddd);
                            string str = System.Text.Encoding.UTF8.GetString(dddd);
                            args.AddString(str);
                        }

                        m_nCurPosi += len + 1;//1表示'\0'
                    }

                    if (monRecieve != null)
                    {
                        monRecieve(this, ref args);
                    }
                    return(true);
                }
                else
                {
                    return(false);
                }
            }
            return(false);
        }