private void UpdatedNotify(object sender, CBCharacteristicEventArgs e) { if (e.Characteristic.UUID == _nativeCharacteristic.UUID) { ValueUpdated?.Invoke(this, new CharacteristicUpdatedEventArgs(this)); } }
private void Timer_Tick(object sender, EventArgs e) { if (ObservedProcess.Process.HasExited) { return; } byte[] result = TryReadProcessMemory(ObservedProcess.ProcessHandle, ObservedProcess.Process.MainModule.BaseAddress.ToInt64(), Convert.ToInt64(TargetAddress, 16)); if (result == null) { return; } ulong oldValue = ReadValue; ReadValue = ((ReadValueType)ValueType).ToValue(result); if (ReadValue == oldValue) { return; } foreach (Notifier notifier in Notifiers) { if (notifier.CompareValue(oldValue, ReadValue)) { LogBuilder.AppendLine(string.Format("[{0}] : {1}", DateTime.Now.ToString(), notifier.GetCompareInfo(oldValue, ReadValue))); if (NotifierPriorityEnabled) { break; } } } ValueUpdated?.Invoke(this, oldValue, ReadValue); }
private void OnCharacteristicValueChanged(object sender, CharacteristicReadCallbackEventArgs e) { if (e.Characteristic.Uuid == NativeCharacteristic.Uuid) { ValueUpdated?.Invoke(this, new CharacteristicUpdatedEventArgs(this)); } }
public void Start() { Pause(); _lastMilliseconds = 0; _timer = Ticker.Default.Insert(step => { long ms = step + _lastMilliseconds; Value = Math.Min(1.0f, ms / (double)Length); _lastMilliseconds = ms; ValueUpdated?.Invoke(this, EventArgs.Empty); if (Value >= 1.0f) { if (Loop) { _lastMilliseconds = 0; Value = 0.0f; return(true); } Finished?.Invoke(this, EventArgs.Empty); Value = 0.0f; _timer = 0; return(false); } return(true); }); }
public void UpdateValue(object newValue) { if (!((IList)_node.Values[_index]).Contains(newValue)) { ((IList)_node.Values[_index]).Add(newValue); } ValueUpdated?.Invoke(this, EventArgs.Empty); }
public void SetValue(object value) { if (_value != value) { _value = value; ValueUpdated?.Invoke(); } }
protected virtual void RaiseOnUpdatedValue(object sender, IRtValue value, DateTime?updated = null, bool status = true) { Value = value ?? valueNull; Updated = updated ?? DateTime.Now; Status = status; ValueUpdated?.Invoke(sender, this); }
void FinishImmediately() { Value = 1.0f; ValueUpdated?.Invoke(this, EventArgs.Empty); Finished?.Invoke(this, EventArgs.Empty); Value = 0.0f; _timer = 0; }
public void Start() { Pause(); _lastMilliseconds = 0; _frames = 0; if (!animationManager.Ticker.SystemEnabled) { FinishImmediately(); return; } _timer = animationManager.Insert(step => { if (step == long.MaxValue) { // We're being forced to finish Value = 1.0; } else { long ms = step + _lastMilliseconds; Value = Math.Min(1.0f, ms / (double)Length); _lastMilliseconds = ms; } long wantedFrames = (_lastMilliseconds / Rate) + 1; if (wantedFrames > _frames || Value >= 1.0f) { ValueUpdated?.Invoke(this, EventArgs.Empty); } _frames = wantedFrames; if (Value >= 1.0f) { if (Loop) { _lastMilliseconds = 0; Value = 0.0f; return(true); } Finished?.Invoke(this, EventArgs.Empty); Value = 0.0f; _timer = 0; return(false); } return(true); }); if (!animationManager.Ticker.IsRunning) { animationManager.Ticker.Start(); } }
private void OnUpdatedCharacteristicValue(object sender, CBCharacteristicEventArgs e) { var c = e.Characteristic; var cId = c.UUID; var tId = _nativeCharacteristic.UUID; if (cId == tId) { ValueUpdated?.Invoke(this, new CharacteristicUpdateEventArgs(this)); } }
//public static event TaskCompletedHandler TaskCompleted; public static void RaiseEvent(object sender, GameEventArgs e) { if (e is TaskProgressAdvancedEventArgs se) { se.TaskInfo = sender as Task; TaskProgressAdvenced?.Invoke(sender as Task, se); } else if (e is ValueUpdatedEventArgs ve) { ValueUpdated?.Invoke(sender as ValueComplex, ve); } }
public Characteristic(GattCharacteristic charac) { NativeCharacteristic = charac; Id = NativeCharacteristic.Uuid; NativeCharacteristic.ValueChanged += (s, c) => { var data = new byte[c.CharacteristicValue.Length]; CryptographicBuffer.CopyToByteArray(c.CharacteristicValue, out data); ValueUpdated?.Invoke(this, data); }; }
public void UpdateValue(object value) { if (_node == null) { throw new ArgumentNullException("Node is null"); } if (_index < 0) { throw new IndexOutOfRangeException("Index < 0"); } _node.Values[_index] = value; ValueUpdated?.Invoke(this, EventArgs.Empty); }
private void ValueChanged(GattCharacteristic sender, GattValueChangedEventArgs args) { var count = args.CharacteristicValue.Length; byte[] buffer = new byte[count]; var data = String.Empty; DataReader.FromBuffer(args.CharacteristicValue).ReadBytes(buffer); gattCharacteristicWithValue.Value = buffer; ValueUpdated?.Invoke(this, new CharacteristicReadEventArgs() { Characteristic = this, }); }
//Should go UP to receive vibrations protected virtual void OnLPUpdated(int oldValue, int newValue, int maxValue) { if (oldValue == newValue || oldValue > newValue) { return; } ValueUpdated?.Invoke(this, new Tuple <string, string>("OnLPUpdated", newValue.ToString())); var percentageHit = Math.Abs(oldValue - newValue) * 1d / maxValue; LPHitReceived?.Invoke(this, percentageHit); var percentageLP = (1d * newValue) / maxValue; LPUpdated?.Invoke(this, percentageLP); }
public void Start() { Pause(); _lastMilliseconds = 0; _frames = 0; _timer = Ticker.Default.Insert(step => { if (step == long.MaxValue) { // We're being forced to finish Value = 1.0; } else { long ms = step + _lastMilliseconds; Value = Math.Min(1.0f, ms / (double)Length); _lastMilliseconds = ms; } long wantedFrames = (_lastMilliseconds / Rate) + 1; if (wantedFrames > _frames || Value >= 1.0f) { ValueUpdated?.Invoke(this, EventArgs.Empty); } _frames = wantedFrames; if (Value >= 1.0f) { if (Loop) { _lastMilliseconds = 0; Value = 0.0f; return(true); } Finished?.Invoke(this, EventArgs.Empty); Value = 0.0f; _timer = 0; return(false); } return(true); }); }
public void Start() { Pause(); _lastMilliseconds = 0; if (!BaseTicker.Default.SystemEnabled) { FinishImmediately(); return; } _timer = BaseTicker.Default.Insert(step => { if (step == long.MaxValue) { // We're being forced to finish Value = 1.0; } else { long ms = step + _lastMilliseconds; Value = Math.Min(1.0f, ms / (double)Length); _lastMilliseconds = ms; } ValueUpdated?.Invoke(this, EventArgs.Empty); if (Value >= 1.0f) { if (Loop) { _lastMilliseconds = 0; Value = 0.0f; return(true); } Finished?.Invoke(this, EventArgs.Empty); Value = 0.0f; _timer = 0; return(false); } return(true); }); }
//Should go UP to receive vibrations protected virtual void OnHumHPUpdated(int oldValue, int newValue, int maxValue) { if (oldValue == newValue) { return; } if (newValue > oldValue) { HumLifeRefilled?.Invoke(this, null); return; } ValueUpdated?.Invoke(this, new Tuple <string, string>("OnHumHPUpdated", newValue.ToString())); var percentageHit = Math.Abs(oldValue - newValue) * 1d / maxValue; HumiliationHPHitReceived?.Invoke(this, percentageHit); var percentageLP = 1d * newValue / maxValue; HumiliationHPUpdated?.Invoke(this, percentageLP); }
private void ValidateAndSet(string enteredValue) { if (enteredValue.Length < 1) { SetValue(_value); } else { var oldValue = _value; if (enteredValue[0] == '$') { if (int.TryParse(enteredValue.TrimStart('$'), System.Globalization.NumberStyles.HexNumber, null, out int newValue)) { SetValue(newValue); if (newValue != oldValue) { ValueUpdated?.Invoke(this, EventArgs.Empty); } } else { SetValue(_value); } } else { if (int.TryParse(enteredValue, out int newValue)) { SetValue(newValue); if (newValue != oldValue) { ValueUpdated?.Invoke(this, EventArgs.Empty); } } else { SetValue(_value); } } } }
//Should go DOWN to receive vibrations protected virtual void OnHPUpdated(int oldValue, int newValue, int maxValue) { if (oldValue == newValue) { return; } if (newValue > oldValue) { LifeRefilled?.Invoke(this, null); return; } if (newValue < oldValue && newValue <= 0 && oldValue > 0) { RoundEndedLoss?.Invoke(this, null); return; } ValueUpdated?.Invoke(this, new Tuple <string, string>("OnHPUpdated", newValue.ToString())); var percentageHit = Math.Abs(oldValue - newValue) * 1d / maxValue; HPHitReceived?.Invoke(this, percentageHit); var percentageHP = 1d * newValue / maxValue; HPUpdated?.Invoke(this, percentageHP); }
public void UpdateValue(object value) { _node.Values[_index] = value; ValueUpdated?.Invoke(this, EventArgs.Empty); }
public void ValueUpdatedEventInvoke() { ValueUpdated?.Invoke(); }
protected virtual void RaiseOnUpdatedValue(IRtTag tag) { ValueUpdated?.Invoke(this, tag); }
public BleCharacteristic(ICharacteristic characteristic) { _characteristic = characteristic; _characteristic.ValueUpdated += (sender, args) => ValueUpdated?.Invoke(sender, Wrap(args.Characteristic)); }
/// <summary> /// Handles DataUpdated event callback. /// </summary> /// <param name="sender">Event sender.</param> /// <param name="e">Event arguments.</param> private void PressureSensorUpdated(object sender, PressureSensorDataUpdatedEventArgs e) { ValueUpdated?.Invoke(this, e.Pressure); }
/// <summary> /// Handler for when the characteristic value is changed. Updates the /// stored value /// </summary> private void OnCharacteristicValueChanged(object sender, GattValueChangedEventArgs e) { _value = e.CharacteristicValue.ToArray(); //add value to array ValueUpdated?.Invoke(this, new CharacteristicUpdatedEventArgs(this)); }
private void CharacteristicValueChanged(object sender, CharacteristicUpdatedEventArgs e) { ValueUpdated?.Invoke(this, e.Characteristic.Value); }
private void updateEvaluation(string value, bool isDependenciesToBeUpdated) { bool isEvaluationSuccess = evaluate(value, out string evaluatedResult, out string evaluationFailureMessage, out List <SimpleVar> dependencyVariables); if (isEvaluationSuccess) { _tempCachePerformanceBooster[Name] = evaluatedResult; } else { _tempCachePerformanceBooster.Remove(Name); } if (isDependenciesToBeUpdated) { clearDependencyVariables(); addDependencyVariables(dependencyVariables); _dependencyTreeGraph.DeleteAllEdgesTo(this); foreach (var depVar in dependencyVariables) { _dependencyTreeGraph.AddEdge(depVar, this); } } if (_isDependencyTreeMode) { if (!_isDependencyTreeUpdationOnProgress) { Stack <SimpleVar> evaluationStack = _dependencyTreeGraph.TopologicalSort(this, out bool isCyclic); if (isCyclic) { isEvaluationSuccess = false; evaluationFailureMessage = "Cyclic referencing found by one of the dependencies"; _dependencyTreeGraph.DeleteAllEdgesTo(this); } else { _isDependencyTreeUpdationOnProgress = true; while (evaluationStack.Count > 0) { var topVar = evaluationStack.Pop(); topVar.updateEvaluation(topVar.StrValue, false); } _isDependencyTreeUpdationOnProgress = false; } _tempCachePerformanceBooster.Clear();//This is essential because the purpose of _cachedVars is only for boosting performance during dependencies re-evaluation } } if (isEvaluationSuccess) { EvaluatedValue = evaluatedResult; EvaluationFailureMessage = string.Empty; IsErrorHighlighted = false; } else { EvaluatedValue = string.Empty; EvaluationFailureMessage = evaluationFailureMessage; IsErrorHighlighted = true; } LastUpdatedDateTime = DateTime.Now; if (!_isDependencyTreeMode) { ValueUpdated?.Invoke(this, EventArgs.Empty); } }
public void OutputHandler(object sendingProcess, DataReceivedEventArgs outLine) { ValueUpdated?.Invoke(outLine.Data); //Debug.WriteLine(outLine.Data); }
private void UpdateEvent() { ValueUpdated?.Invoke(); }