void Start() { myAnimator = transform.gameObject.GetComponent <Animator>(); FishBossUI = transform.gameObject; ValueEditor = GameObject.Find("---ValueEditor").GetComponent <ValueEditor>(); defaultString = FishText.text; }
public static IEntityValue CreateEditorValue(IEntityValue parent, ValueEditor editor, IUIPropertyEditorPropertiesAvailableStatus requestedProperties) { Requires.NotNull(parent, nameof(parent)); Requires.NotNull(editor, nameof(editor)); var identity = new EntityIdentity( ((IEntityWithId)parent).Id, new KeyValuePair <string, string>[] { new(ProjectModelIdentityKeys.EditorName, editor.EditorType) });
/// <summary> /// Initializes a new instance of the <see cref="VariableValueEditor"/> class. /// </summary> /// <param name="xmlElement">A default value as the XML element.</param> public VariableValueEditor(XmlElement xmlElement) { if (xmlElement != null) { this.Editor = ValueEditor.CreateValueEditor(xmlElement); } else { this.Editor = new ValueEditor.NotSetEditor(); } }
public void WhenCreatingAnEntityFromAParentAndEditor_TheIdIsTheEditorType() { var properties = PropertiesAvailableStatusFactory.CreateUIPropertyEditorPropertiesAvailableStatus(includeName: false); var parentEntity = IEntityWithIdFactory.Create(key: "parentId", value: "aaa"); var editor = new ValueEditor { EditorType = "My.Editor.Type" }; var result = (UIPropertyEditorValue)UIPropertyEditorDataProducer.CreateEditorValue(parentEntity, editor, properties); Assert.Equal(expected: "My.Editor.Type", actual: result.Id[ProjectModelIdentityKeys.EditorName]); }
public void WhenAnEditorValueIsCreated_TheEditorIsTheProviderState() { var properties = PropertiesAvailableStatusFactory.CreateUIPropertyEditorPropertiesAvailableStatus(includeName: true); var context = IQueryExecutionContextFactory.Create(); var id = new EntityIdentity(key: "EditorKey", value: "bbb"); var editor = new ValueEditor { EditorType = "My.Editor.Type" }; var result = (UIPropertyEditorValue)UIPropertyEditorDataProducer.CreateEditorValue(context, id, editor, properties); Assert.Equal(expected: editor, actual: ((IEntityValueFromProvider)result).ProviderState); }
public void WhenPropertiesAreRequested_PropertyValuesAreReturned() { var properties = PropertiesAvailableStatusFactory.CreateUIPropertyEditorPropertiesAvailableStatus(includeName: true); var context = IQueryExecutionContextFactory.Create(); var id = new EntityIdentity(key: "EditorKey", value: "bbb"); var editor = new ValueEditor { EditorType = "My.Editor.Type" }; var result = (UIPropertyEditorValue)UIPropertyEditorDataProducer.CreateEditorValue(context, id, editor, properties); Assert.Equal(expected: "My.Editor.Type", actual: result.Name); }
void Start() { FinalCameraController = GameObject.Find("Main Camera").GetComponent <FinalCameraController>(); LevelManager = GameObject.Find("---LevelManager").GetComponent <LevelManager>(); ValueEditor = GameObject.Find("---ValueEditor").GetComponent <ValueEditor>(); washers = FinalCameraController.AllMachines; stationBagOwners.Add(new List <string>()); stationBagOwners.Add(new List <string>()); stationBagOwners.Add(new List <string>()); timeUpBagNum = 0; unfinishedBagNum = 0; }
public void InitializeComponent() { this.panel = new Panel(); this.textbox = new TextBox(); this.button = new Button(); this.BeginInit(); for (int i = 0; i < this.Controls.Count; i++) { if (this.Controls[i] is ValueEditor) { ValueEditor vale = (ValueEditor)this.Controls[i]; this.Controls.RemoveAt(i); break; } } base.SuspendLayout(); this.panel.Anchor = AnchorStyles.Right | AnchorStyles.Left; this.panel.BorderStyle = BorderStyle.None; this.panel.Location = new Point(3, 0x12); this.panel.MinimumSize = new Size(100, 0x12); this.panel.Name = "valueEditor"; this.panel.Size = new Size(200, panelHeight); textbox.Size = new Size(177, 12); textbox.Location = new Point(0, 0); textbox.Anchor = AnchorStyles.Right | AnchorStyles.Left; textbox.Name = "textbox"; textbox.Leave += new EventHandler(textbox_Leave); panel.Controls.Add(this.textbox); button.Text = "..."; button.Click += new EventHandler(button_Click); button.Size = new Size(20, 20); button.Location = new Point(180, 0); button.Anchor = AnchorStyles.Top | AnchorStyles.Right; panel.Controls.Add(this.button); base.invalidValuePictureBox.Location = new Point(0xca, 1); base.Controls.Add(panel); base.Size = new Size(0xda, PanelHeight + 25); this.EndInit(); base.ResumeLayout(false); }
private void OnValueEditAction() { if (lstValues.SelectedItems.Count == 1) { RegValue value = (RegValue)lstValues.SelectedItems[0].SubItems[2].Tag; if (value.ParentKey != null) { ValueEditor editor = null; switch (value.Kind) { case RegistryValueKind.Binary: editor = new BinaryEditor(value); break; case RegistryValueKind.MultiString: editor = new MultiStringEditor(value); break; case RegistryValueKind.DWord: case RegistryValueKind.QWord: editor = new DWordEditor(value); break; case RegistryValueKind.String: case RegistryValueKind.ExpandString: editor = new StringEditor(value); break; case RegistryValueKind.Unknown: default: break; } if (editor != null) { if (editor.ShowDialog(this) == DialogResult.OK) { RefreshValues(); } } } } }
public void InitializeComponent() { this.panel = new Panel(); this.dropDown = new ComboBox(); this.BeginInit(); for (int i = 0; i < this.Controls.Count; i++) { if (this.Controls[i] is ValueEditor) { ValueEditor vale = (ValueEditor)this.Controls[i]; vale.Visible = false; //this.Controls.RemoveAt(i); break; } } base.SuspendLayout(); this.panel.Anchor = AnchorStyles.Right | AnchorStyles.Left; this.panel.BorderStyle = BorderStyle.None; this.panel.Location = new Point(3, 0x12); this.panel.MinimumSize = new Size(100, 0x12); this.panel.Name = "valueEditor"; this.panel.Size = new Size(200, panelHeight); dropDown.DisplayMember = "DisplayName"; dropDown.DropDownStyle = ComboBoxStyle.DropDown; dropDown.Size = new Size(200, 20); dropDown.SelectedIndexChanged += new EventHandler(dropDown_SelectedIndexChanged); dropDown.Location = new Point(0, 0); dropDown.Dock = DockStyle.Top; dropDown.Name = "textbox"; dropDown.DropDown += new EventHandler(dropDown_DropDown); dropDown.Leave += new EventHandler(dropDown_Leave); panel.Controls.Add(this.dropDown); base.invalidValuePictureBox.Location = new Point(0xca, 1); base.Controls.Add(panel); base.Size = new Size(0xda, PanelHeight + 25); this.EndInit(); base.ResumeLayout(false); }
void Start() { //find the horizontal scroll snap script //myHSS = GameObject.Find("Horizontal Scroll Snap").GetComponent<HorizontalScrollSnap>(); myAudio = GetComponent <AudioSource>(); myImage = GetComponent <Image>(); // secondImage = GetComponentInChildren<Image>(); hitTime = 0; AudioManager = GameObject.Find("---AudioManager").GetComponent <AudioManager>(); ClothInMachineController = GameObject.Find("---ClothInMachineController"); FinalCameraController = GameObject.Find("Main Camera").GetComponent <FinalCameraController>(); SubwayMovement = GameObject.Find("---StationController").GetComponent <SubwayMovement>(); cameraMovement = GameObject.Find("Main Camera").GetComponent <CameraMovement>(); RatingSys = GameObject.Find("FloatingUI").GetComponent <RatingSystem>(); SpriteLoader = GameObject.Find("---SpriteLoader").GetComponent <SpriteLoader>(); BagsController = GameObject.Find("---BagsController").GetComponent <BagsController>(); ValueEditor = GameObject.Find("---ValueEditor").GetComponent <ValueEditor>(); AllMachines = ClothInMachineController.GetComponent <AllMachines>(); myAnimator = this.transform.gameObject.GetComponent <Animator>(); //todo: generate clothes //Debug.Log(this.transform.gameObject.tag); owner = SpriteLoader.NPCDic[this.transform.gameObject.tag]; GenerateCloth(); if (!FinalCameraController.AllStationClothList.ContainsKey(owner.name)) { FinalCameraController.AllStationClothList.Add(owner.name, new List <Sprite>()); } myImage.enabled = true; stage = FinalCameraController.LevelManager.stage; }
public void Init(FlexDesignerHostServices provider, ReportParameterValues parameterValues) { Debug.Assert(parameterValues != null); _provider = provider; C1FlexReport anotherReport; GetReportParameterValuesEnviroment(parameterValues, out _scriptNamePrefix, out anotherReport); _report = parameterValues.Report; _updating = true; _valueEditor = new ValueEditor(c1FlexGrid1); _valueEditor.Init(provider, _report.DataSourceName, ""); C1ThemeController.ApplyThemeToControlTree(_valueEditor, MainForm.TheMainForm.CachedTheme); _nameEditor = new NameEditor(c1FlexGrid1); _nameEditor.Init(provider, anotherReport); C1ThemeController.ApplyThemeToControlTree(_nameEditor, MainForm.TheMainForm.CachedTheme); var labelIndex = c1FlexGrid1.Cols.Fixed; var valueIndex = labelIndex + 1; foreach (var item in parameterValues) { var row = c1FlexGrid1.Rows.Add(); row[labelIndex] = ScriptValueHelper.ToString(item.Name); row[valueIndex] = ScriptValueHelper.ToString(item.Value); } c1FlexGrid1.Col = labelIndex; if (parameterValues.Count > 0) { c1FlexGrid1.Row = c1FlexGrid1.Rows.Fixed; } UpdateButtonsSatus(); _updating = false; }
// Start is called before the first frame update void Start() { clothNum = buttons.Length; myMachineState = AllMachines.MachineState.empty; myAnimator = GetComponentInChildren <Animator>(); FinalCameraController = GameObject.Find("Main Camera").GetComponent <FinalCameraController>(); SpriteLoader = GameObject.Find("---SpriteLoader").GetComponent <SpriteLoader>(); AudioManager = GameObject.Find("---AudioManager").GetComponent <AudioManager>(); SubwayMovement = GameObject.Find("---StationController").GetComponent <SubwayMovement>(); ValueEditor = GameObject.Find("---ValueEditor").GetComponent <ValueEditor>(); washingSound = AllMachines.gameObject.GetComponent <AudioSource>(); TouchController = GameObject.Find("---TouchController").GetComponent <TouchController>(); emptyImage = empty.GetComponent <SpriteRenderer>(); fullImage = full.GetComponent <SpriteRenderer>(); DoorImage = front.GetComponent <SpriteRenderer>(); Light.sprite = statusEmpty; }
/// <summary> /// Converts the given object to the type of this converter, using the specified context and culture information. /// </summary> /// <param name="context">An <see cref="T:System.ComponentModel.ITypeDescriptorContext"/> that provides a format context.</param> /// <param name="culture">The <see cref="T:System.Globalization.CultureInfo"/> to use as the current culture.</param> /// <param name="value">The <see cref="T:System.Object"/> to convert.</param> /// <returns> /// An <see cref="T:System.Object"/> that represents the converted value. /// </returns> /// <exception cref="T:System.NotSupportedException"> /// The conversion cannot be performed. /// </exception> public override object ConvertFrom(ITypeDescriptorContext context, System.Globalization.CultureInfo culture, object value) { if (!(value is string)) { return(base.ConvertFrom(context, culture, value)); } string name = ((string)value).Trim(); if (m_TypeList.ContainsKey(name)) { return(m_TypeList[name].Clone()); } ValueEditor editor = ((VariableValueEditor)context.Instance).Editor; if (editor is ValueEditor.NotSetEditor) { return(editor); } ValueEditor newEditor = editor.Clone(); newEditor.TypeName = name; m_TypeList.Add(name, newEditor); return(newEditor); }
/// <summary> /// Validates the properties of this object. This method should be called /// after initialization is complete. /// </summary> internal void Validate(this ValueEditor type) { string propertyId = GetPropertyId("EditorType", type); VerifyThrowPropertyNotSetOrEmptyString(type.EditorType, propertyId); }
public static IEnumerable <IEntityValue> CreateMetadataValues(IEntityValue parent, ValueEditor editor, IUIEditorMetadataPropertiesAvailableStatus requestedProperties) { foreach (NameValuePair metadataPair in editor.Metadata) { IEntityValue metadataValue = CreateMetadataValue(parent.EntityRuntime, metadataPair, requestedProperties); yield return(metadataValue); } }
public void InitializeComponent() { this.panel = new Panel(); this.listview = new ListView(); this.BeginInit(); for (int i = 0; i < this.Controls.Count; i++) { if (this.Controls[i] is ValueEditor) { ValueEditor vale = (ValueEditor)this.Controls[i]; vale.Visible = false; //this.Controls.RemoveAt(i); break; } } base.SuspendLayout(); this.panel.Anchor = AnchorStyles.Right | AnchorStyles.Left; this.panel.BorderStyle = BorderStyle.None; this.panel.Location = new Point(3, 0x12); this.panel.MinimumSize = new Size(100, 0x12); this.panel.Name = "valueEditor"; this.panel.Size = new Size(200, panelHeight); if (withCheckboxes) { listview.CheckBoxes = true; listview.MultiSelect = true; } else { listview.CheckBoxes = false; listview.MultiSelect = false; listview.HideSelection = false; } listview.FullRowSelect = true; listview.View = View.Details; listview.Size = new Size(200, panelHeight - 60); listview.Dock = DockStyle.Fill; listview.ItemSelectionChanged += new ListViewItemSelectionChangedEventHandler(listview_ItemSelectionChanged); listview.ItemChecked += new ItemCheckedEventHandler(listview_ItemChecked); listview.Location = new Point(0, 0); listview.SmallImageList = ImageListProvider.GetIcons(); listview.LargeImageList = ImageListProvider.GetIcons(); ColumnHeader header1 = listview.Columns.Add("Name"); header1.Width = 250; ColumnHeader header2 = listview.Columns.Add("Description"); header2.Width = 150; //listview.Anchor = AnchorStyles.Right | AnchorStyles.Left; listview.Name = "textbox"; panel.Controls.Add(this.listview); listview.SizeChanged += new EventHandler(listview_SizeChanged); base.invalidValuePictureBox.Location = new Point(0xca, 1); base.Controls.Add(panel); base.Size = new Size(0xda, PanelHeight + 25); this.EndInit(); base.ResumeLayout(false); }
public void InitializeComponent() { this.panel = new Panel(); this.listbox = new ListBox(); this.button = new Button(); this.removebutton = new Button(); this.BeginInit(); for (int i = 0; i < this.Controls.Count; i++) { if (this.Controls[i] is ValueEditor) { ValueEditor vale = (ValueEditor)this.Controls[i]; this.Controls.RemoveAt(i); break; } } base.SuspendLayout(); this.panel.Anchor = AnchorStyles.Right | AnchorStyles.Left; this.panel.BorderStyle = BorderStyle.None; this.panel.Location = new Point(3, 0x12); this.panel.MinimumSize = new Size(100, 0x12); this.panel.Name = "valueEditor"; this.panel.Size = new Size(200, panelHeight); listbox.Size = new Size(172, 75); listbox.Location = new Point(0, 0); listbox.Anchor = AnchorStyles.Right | AnchorStyles.Left; listbox.Name = "textbox"; listbox.SelectionMode = SelectionMode.MultiSimple; listbox.DisplayMember = "DisplayName"; listbox.SelectedIndexChanged += new EventHandler(listbox_SelectedIndexChanged); panel.Controls.Add(this.listbox); button.Text = ""; button.Image = ResourceIcons.plus; button.Click += new EventHandler(button_Click); button.Size = new Size(26, 21); button.ImageAlign = ContentAlignment.MiddleCenter; button.Location = new Point(175, 0); button.Anchor = AnchorStyles.Top | AnchorStyles.Right; panel.Controls.Add(this.button); removebutton.Text = ""; removebutton.Enabled = false; removebutton.Image = ResourceIcons.cross; removebutton.ImageAlign = ContentAlignment.MiddleCenter; removebutton.Click += new EventHandler(button_removeClick); removebutton.Size = new Size(26, 21); removebutton.Location = new Point(175, 23); removebutton.Anchor = AnchorStyles.Top | AnchorStyles.Right; panel.Controls.Add(this.removebutton); base.invalidValuePictureBox.Location = new Point(0xca, 1); base.Controls.Add(panel); base.Size = new Size(0xda, PanelHeight + 25); this.EndInit(); base.ResumeLayout(false); }
// Start is called before the first frame update void Start() { FinalCameraController = GameObject.Find("Main Camera").GetComponent <FinalCameraController>(); InstagramController = GameObject.Find("---InstagramController").GetComponent <InstagramController>(); BagsController = GameObject.Find("---BagsController").GetComponent <BagsController>(); AdsController = GameObject.Find("---AdsController").GetComponent <AdsController>(); AudioManager = GameObject.Find("---AudioManager").GetComponent <AudioManager>(); ValueEditor = GameObject.Find("---ValueEditor").GetComponent <ValueEditor>(); if (!FinalCameraController.isTutorial) { LevelManager = FinalCameraController.LevelManager; bagPosAvailable.Add(false); bagPosAvailable.Add(false); bagPosAvailable.Add(false); noSameBag = true; aSR = arrow.GetComponent <SpriteRenderer>(); hSR = highlight.GetComponent <SpriteRenderer>(); //tabImg0 = GameObject.Find("bag0Logo").GetComponent<Image>(); //tabImg1 = GameObject.Find("bag1Logo").GetComponent<Image>(); LostAndFound = GameObject.Find("Lost&Found_basket").GetComponent <LostAndFound>(); //tab0 = GameObject.Find("bagTab0"); //tab1 = GameObject.Find("bagTab1"); collection.SetActive(false); } // 不知道 real timer干什么用的 realTimer = (moveTime + stayTime + pauseTime) * 3 - timer; NameToStationBags.Add(bagStation0); NameToStationBags.Add(bagStation1); NameToStationBags.Add(bagStation2); AllDetailList.Add(detailList0); AllDetailList.Add(detailList1); DetailCG.Add(dSR1); DetailCG.Add(dSR2); currentStation = 0; stationTimer = stayTime; // CountDownTimer.text = ""; if (!FinalCameraController.isTutorial) { //get all the doors position when game starts left1Pos = left1.position.x; right1Pos = right1.position.x; } //get all station names into the dictionary for (var i = 0; i < stationNames.Count; ++i) { allStation.Add(stationNames[i], i); } //trainStop(); }
/* * Events */ private void onSelectionChanged() { Controls.Clear(); if (selection.Count == 0) { ClientSize = new Size(WIDTH, 108); //No selection label Label lbl = new Label(); lbl.TextAlign = ContentAlignment.MiddleCenter; lbl.Bounds = new Rectangle(0, 0, WIDTH, 108); lbl.Text = "No\nSelection"; Controls.Add(lbl); } else if (selection.Count == 1) { //Name label Label name = new Label(); name.Font = new Font(name.Font, FontStyle.Bold); name.TextAlign = ContentAlignment.MiddleCenter; name.Bounds = new Rectangle(0, 0, WIDTH, 24); name.Text = selection[0].Definition.Name; Controls.Add(name); //Add the image EntitySelectionImage sel = new EntitySelectionImage(selection[0], WIDTH / 2 - 16, 24); Controls.Add(sel); //Entity ID { Label id = new Label(); id.TextAlign = ContentAlignment.MiddleLeft; id.Text = selection[0].ID.ToString(); id.Bounds = new Rectangle(CONTENT_X, 60, CONTENT_WIDTH, 16); Controls.Add(id); Label label = new Label(); label.TextAlign = ContentAlignment.MiddleRight; label.Text = "ID:"; label.Bounds = new Rectangle(0, 60, TITLE_WIDTH, 16); Controls.Add(label); } //Entity count { Label count = new Label(); count.TextAlign = ContentAlignment.MiddleLeft; count.Bounds = new Rectangle(CONTENT_X, 78, CONTENT_WIDTH, 16); count.Text = ((EntityLayer)Ogmo.LayersWindow.CurrentLayer).Entities.Count(e => e.Definition == selection[0].Definition).ToString(); if (selection[0].Definition.Limit > 0) { count.Text += " / " + selection[0].Definition.Limit.ToString(); } Controls.Add(count); Label label = new Label(); label.TextAlign = ContentAlignment.MiddleRight; label.Text = "Count:"; label.Bounds = new Rectangle(0, 78, TITLE_WIDTH, 16); Controls.Add(label); } //Entity position { RefreshPosition(); Controls.Add(positionLabel); Label label = new Label(); label.TextAlign = ContentAlignment.MiddleRight; label.Text = "Position:"; label.Bounds = new Rectangle(0, 96, TITLE_WIDTH, 16); Controls.Add(label); } //Entity size int yy = 114; if (selection[0].Definition.ResizableX || selection[0].Definition.ResizableY) { sizeLabel.Bounds = new Rectangle(CONTENT_X, yy, CONTENT_WIDTH, 16); RefreshSize(); Controls.Add(sizeLabel); Label label = new Label(); label.TextAlign = ContentAlignment.MiddleRight; label.Text = "Size:"; label.Bounds = new Rectangle(0, yy, TITLE_WIDTH, 16); Controls.Add(label); yy += 18; } //Entity angle if (selection[0].Definition.Rotatable) { yy += 3; TextBox angleTextBox = new TextBox(); angleTextBox.Bounds = new Rectangle(CONTENT_X, yy - 2, CONTENT_WIDTH - 20, 16); angleTextBox.Text = selection[0].Angle.ToString(); angleTextBox.LostFocus += delegate(object sender, EventArgs e) { if (selection.Count > 0) { HandleAngleChange(angleTextBox); } }; angleTextBox.KeyDown += delegate(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Enter) { HandleAngleChange(angleTextBox); Ogmo.MainWindow.LevelEditors[Ogmo.CurrentLevelIndex].Focus(); } }; Controls.Add(angleTextBox); Label label = new Label(); label.TextAlign = ContentAlignment.MiddleRight; label.Text = "Angle:"; label.Bounds = new Rectangle(0, yy, TITLE_WIDTH, 16); Controls.Add(label); yy += 18; } //Value editors if (selection[0].Values != null) { yy += 8; foreach (var v in selection[0].Values) { ValueEditor ed = v.Definition.GetInstanceEditor(v, 0, yy); Controls.Add(ed); yy += ed.Height; } } ClientSize = new Size(ClientSize.Width, yy + 4); } else { ClientSize = new Size(ClientSize.Width, ((selection.Count - 1) / 4) * 32 + 32); for (int i = 0; i < selection.Count; i++) { EntitySelectionImage e = new EntitySelectionImage(selection[i], (i % 4) * 32, (i / 4) * 32); Controls.Add(e); } } Ogmo.MainWindow.FocusEditor(); }
public override void DataBind() { base.DataBind(); ValueEditor.SelectFirstByValue(Value, StringComparer.OrdinalIgnoreCase); }