void onAdaptiveMutationProbabilityToggleValueChanged(bool value)
    {
        if (value)
        {
            mutationProbabilityController.Disable();
        }
        else
        {
            mutationProbabilityController.Enable();
        }

        geneticsManager.AdaptiveMutationProbability = value;
    }
    void onCrossbreedSensorsToggleValueChanged(bool value)
    {
        if (value)
        {
            sensorsLengthController.Disable();
            angleBetweenSensorsController.Disable();
        }
        else
        {
            sensorsLengthController.Enable();
            angleBetweenSensorsController.Enable();
        }

        geneticsManager.CrossbreedSensors = value;
    }