示例#1
0
    private void createBars()
    {
        this.bars = new List <ValueBar>();

        foreach (Item item in this.world.economy.getUnlockedItems())
        {
            // Add a bar, this ore has been unlocked
            ValueBar bar = GameObject.Instantiate(this._valueBarPrefab, this._barParent).GetComponent <ValueBar>();
            bar.setItem(item);
            this.bars.Add(bar);
        }
    }